arXiv AI

BCPPO: Bachelier-Inspired Constrained Proximal Policy Optimization for Tail-Risk-Aware Safe Reinforcement Learning

BCPPO is a new variant of Proximal Policy Optimization that uses Bachelier-inspired cost‑prediction networks to generate a smooth penalty based on disagreement among critics. The method keeps temporal‑difference learning unchanged, applies a saturation‑aware controller to manage cost penalties, and deploys only the policy network. Across extensive experiments, BCPPO outperforms comparators in achieving higher mean returns while maintaining lower or comparable CVaR in all tested tasks.

arXiv Machine Learning
Sep 30

EasyPPO: Stabilizing the Critic Is Key

arXiv:2609.36802v1 Announce Type: new Abstract: A key strength of Proximal Policy Optimization (PPO) is its learned critic, which uses historical trajectories collected during reinforcement learning...

By Xuanyi Zhou, Qiuyang Mang, Huanzhi Mao, Dacheng Li, Wenhao Chai, Mayank Mishra, Yichuan Wang, Karthik Narasimhan, Alvin Cheung, Joseph E. Gonzalez
arXiv Machine Learning
Jul 13

SafeExplorer: An Unbiased Policy Gradient for Reinforcement Learning with Recovery Interventions

arXiv:2607. 08925v1 Announce Type: new Abstract: Training reinforcement-learning agents directly on physical robots makes every fall costly, since a fall can damage the platform and cannot be undone like a simulator reset; the goal is therefore to minimize falls during training rather than trade them off against return, as constrained Markov decision process (MDP) formulations do.

By Elham Daneshmand, Majid Khadiv, Glen Berseth, Hsiu-Chin Lin
arXiv Machine Learning
Sep 2

Accelerating Reinforcement Learning via MPC Solver-Gradient Guidance for Weights-varying MPC

The paper introduces Solver-Gradient Guided Reinforcement Learning (SG‑RL), a method that augments standard RL with bounded gradients from a differentiable MPC solver to adapt cost‑function weights online. SG‑RL integrates solver‑gradient guidance into PPO through actor‑update scaling, policy loss, advantage estimation, and value‑function learning, achieving comparable or superior closed‑loop performance while requiring up to 70.6% fewer samples. Experiments on two autonomous racing platforms with intentional model mismatch demonstrate that SG‑RL outperforms both RL and gradient‑based policy learning baselines and generalizes zero‑shot to unseen environments.

By Baha Zarrouki, Arslan Thobani, Jasper Hoffmann, Mattia Piccinini, Rudolf Reiter, Felix Jahncke, S\'ebastien Gros, Davide Scaramuzza, Johannes Betz
arXiv Machine Learning
Oct 2

Robust Risk-Sensitive Reinforcement Learning from Corrupted Human Feedback

The paper introduces WSP-CVaR-RLHF, a risk‑sensitive reinforcement learning algorithm that learns from human feedback while handling corrupted or adversarial preference labels. It uses uncertainty‑weighted reward estimation and optimistic CVaR planning to achieve a regret bound that separates clean statistical cost from corruption penalties. Experiments with four adversarial attacks show that the method consistently reduces cumulative regret compared to an unweighted robust baseline while maintaining confidence‑set coverage.

By Xinyi Ni, Lifeng Lai
arXiv Machine Learning
Aug 28

Shared Actors Need Not Share Critics: Effects of Value Mismatch in Parallel Reinforcement Learning

The paper investigates the problem of sharing a single critic across multiple parallel environments in reinforcement learning. It shows that when environments assign different expected returns to the same state, a shared critic must reconcile conflicting value targets, which can distort advantage estimates and misguide policy updates. The authors propose a simple fix—providing the critic with the environment index—demonstrating through bandit models and experiments on CartPole, MuJoCo, BipedalWalker, and 16 Procgen games that this conditional critic stabilizes learning and boosts returns, achieving a 40.8% improvement in aggregate normalized return on unseen levels.

By Zhenya Liu, Yang Meng, Zhuokai Zhao, Xuefeng Liu, Yuxin Chen
arXiv AI
Sep 21

Taming the Adversary: A Cost-to-Disturbance Ratio Approach to Adversarial Reinforcement Learning

The paper introduces CoDRA, a cost-to-disturbance ratio approach for adversarial reinforcement learning that balances controller performance and disturbance exposure without extra penalty terms. CoDRA uses a self‑normalized actor–critic update, scaling value terms by a stop‑gradient normalization constant derived from the current batch. Experiments on MuJoCo pendulum tasks show that CoDRA achieves the lowest cost across a range of forces and masses, outperforming other methods especially on the more challenging InvertedDoublePendulum environment.

By Taeho Lee, Donghwan Lee