arXiv:2607.13808v2 Announce Type: replace
Abstract: Neural radiance representations in Gaussian Splatting (GS) deliver high-fidelity color detail but impose substantial rendering overhead from networ...
By Neel Kelkar, Simon Niedermayr, Kaloian Petkov, Klaus Engel, R\"udiger Westermann
arXiv:2609.23169v1 Announce Type: new
Abstract: High-quality texture generation is essential for creating realistic and production-ready 3D assets. Recent multi-view diffusion methods have shown prom...
By Yibo Zhang, Ze Yuan, Nan Cao, Li Zhang, Yan-Pei Cao, Yuan-Chen Guo, Rui Ma
arXiv:2609.23606v1 Announce Type: new
Abstract: Mesh texture compression typically relies on 2D UV atlases, whose chart discontinuities and mapping overhead can limit coding efficiency. To tackle thi...
By Jianqiang Wang, Junhui Hou, Siyu Ren, Weiyao Lin, Wenping Wang
arXiv:2607. 17842v1 Announce Type: cross Abstract: Recent breakthroughs in 3D Gaussian Splatting (3DGS) have advanced neural rendering with high fidelity and speed.
By Tingjia Zhang, Bo Chen, Shengzhong Liu, Fan Wu, Guihai Chen
arXiv:2610.29691v1 Announce Type: new
Abstract: Generative image compression (GIC) delivers strong perceptual quality at low bitrates. However, GIC methods with strong perceptual quality often rely o...
By Hao Cao, Yinhuan Huang, Wenqi Guo, Zhijin Qin, Jungong Han
The paper introduces a new learning paradigm for visual generation that separates knowledge acquisition and high-fidelity rendering. Autoregressive pretraining is used to acquire semantic knowledge, while diffusion models are employed afterward for detailed image synthesis. The authors demonstrate that this approach improves learning efficiency and final generation quality, and they provide compute‑optimal scaling laws that enable training a 3B‑parameter text‑to‑image model with only 6,600 H100 GPU‑hours, achieving state‑of‑the‑art scores on GenEval and DPG‑Bench.
By Yucheng Mao, Chongjian Ge, Zhuowen Tu, Hao Tan, Hanwen Jiang
arXiv:2609.18602v1 Announce Type: new
Abstract: Despite recent progress in learned image compression, existing methods remain computationally expensive on resource-constrained hardware, particularly...
By Zhaoyang Jia, Tianyu Zhang, Zihan Zheng, Wenxuan Xie, Jiahao Li, Bin Li, Houqiang Li, Yan Lu
arXiv:2609.39222v1 Announce Type: new
Abstract: High-compression tokenizers are essential for scaling latent image generative models. However, aggressive compression creates a fundamental tradeoff be...
By Xu Huang, Ye Huang, Zijun Liao, Yuwei Niu, Xiaojie Li, Menghan Zhou, De Wen Soh, Xiaotong Li, Daquan Zhou
arXiv:2609.37831v1 Announce Type: new
Abstract: Real-time diffusion-based video super-resolution (VSR) is in high demand for online streaming, yet stringent latency requirements often compromise gene...
By Xijun Wang, Xin Li, Suhang Yao, Zirui Lang, Bingchen Li, Zhibo Chen
arXiv:2609.23380v1 Announce Type: new
Abstract: Gaussian Splatting has enabled real-time novel view synthesis, but its tightly coupled geometry and appearance representation often require a large num...
By Zhiwei Li, Yijia Guo, Yishi Lu, Liwen Hu, Hong Rao, Shengbo Chen, Lei Ma
arXiv:2501.13558v4 Announce Type: replace
Abstract: Splat-based radiance fields have rapidly diversified in primitive type, kernel support, and appearance parameterization. This diversity makes compr...
By Francesco Di Sario, Riccardo Renzulli, Marco Grangetto, Akihiro Sugimoto, Enzo Tartaglione
arXiv:2609.25537v1 Announce Type: new
Abstract: Large language model (LLM) inference is constrained by the quadratic scaling of self-attention and the linear scaling of the KV cache, increasing laten...
By Md Mostafizer Rahman, Md Faizul Ibne Amin, Md Shahajada Mia, Yutaka Watanobe, Fang Liu