Training a Conditioned Video Game Agent on a VLM Annotated Dataset
arXiv:2608. 05954v1 Announce Type: new Abstract: Reinforcement Learning (RL) is a powerful but far from easy-to-use technique for policy learning.
arXiv:2608. 05949v1 Announce Type: new Abstract: Vision Language Models (VLMs) and Artificial Intelligence (AI) agents have revolutionized how engineers approach complex problems in real-world applications.
arXiv:2608. 05954v1 Announce Type: new Abstract: Reinforcement Learning (RL) is a powerful but far from easy-to-use technique for policy learning.
arXiv:2602. 13602v2 Announce Type: replace-cross Abstract: We present \revise (\underline{Re}asoning with \underline{Vi}deo \underline{S}parsity), a multi-round agent for video question answering (VQA).
arXiv:2607. 25921v1 Announce Type: cross Abstract: In this work, we study the use of Vision-Language Models (VLMs) for anomaly detection in an agent-driven game Quality Assurance (QA) pipeline focusing on geometry clipping.
arXiv:2606. 20210v1 Announce Type: new Abstract: Immersion in video games depends not only on graphics, audio, and game mechanics, but also on the quality of in-game characters.
arXiv:2606. 00083v1 Announce Type: cross Abstract: Reinforcement learning relies on accurate reward functions, which are often hand-crafted or even unavailable in real-world applications, such as robotics.
arXiv:2607. 02959v1 Announce Type: cross Abstract: We introduce VSeek, an agentic framework that transforms long-video question answering (LVQA) from a passive, single-pass perception task into a multi-turn retrieval process.
In this work, we study the use of Vision-Language Models (VLMs) for anomaly detection in an agent-driven game Quality Assurance (QA) pipeline focusing on geometry clipping. In this evaluation, a custom exploration agent navigates a game level to collect visual observations, while the automatic annotation pipeline provides frame-level clipping labels.
arXiv:2512. 05277v4 Announce Type: replace-cross Abstract: Vision-Language Models (VLMs) are increasingly deployed as the perception and reasoning backbone of autonomous agents acting in the wild, with autonomous driving (AD) being one of the most safety-critical instances.
arXiv:2512. 05277v3 Announce Type: replace-cross Abstract: Vision-Language Models (VLMs) are increasingly deployed as the perception and reasoning backbone of autonomous agents acting in the wild, with autonomous driving (AD) being one of the most safety-critical instances.
arXiv:2607. 08193v1 Announce Type: cross Abstract: Open-ended curricula in Reinforcement Learning (RL) aim to train generally-capable agents by identifying tasks that facilitate learning increasingly complex skills.
arXiv:2606. 00017v1 Announce Type: new Abstract: Training language model agents for multi-agent strategic interaction presents a core difficulty: the quality of any action may depend on future events that never materialize, on moves that violate game rules, or on decisions made by other players.
arXiv:2608. 03875v1 Announce Type: cross Abstract: Designing effective reward functions remains a major bottleneck in Reinforcement Learning (RL).