arXiv AI

TikZilla: Scaling Text-to-TikZ with High-Quality Data and Reinforcement Learning

TikZilla is a new approach to generating TikZ code from textual descriptions, built on a larger, higher‑quality dataset called DaTikZ‑V4 that includes LLM‑generated figure descriptions. The method uses a two‑stage pipeline: supervised fine‑tuning of small Qwen models (3B and 8B) followed by reinforcement learning with an image encoder that provides semantically faithful reward signals. Human evaluations show that TikZilla outperforms its base models by 1.5–2 points on a 5‑point scale, beats GPT‑4o by 0.5 points, and matches GPT‑5 in image‑based tests while remaining much smaller.

arXiv Computer Vision
Aug 25

VinciCoder: Unifying Multimodal Code Generation via Coarse-to-fine Visual Reinforcement Learning

VinciCoder is a unified framework for multimodal code generation that addresses the limitations of single-task models by training on a large-scale curated corpus of 1.3 M direct generation pairs and 300 k visual‑refinement tasks. It introduces a coarse‑to‑fine Visual Reinforcement Learning (ViRL) approach that uses visual similarity across multi‑scale patches to provide an implementation‑agnostic reward, improving alignment between rendered outputs and input visuals. Experiments on diverse benchmarks show VinciCoder outperforms existing methods, and ablation studies confirm the effectiveness of ViRL.

By Xuanle Zhao, Deyang Jiang, Zhixiong Zeng, Lei Chen, Haoyue Yang, Haibo Qiu, Jing Huang, Yufeng Zhong, Liming Zheng, Yilin Cao, Lin Ma
arXiv Computation and Language
4d ago

GroundGUI: GUI Grounding by High-Quality Data and Distillation-to-Reinforcement Learning

arXiv:2610.19100v1 Announce Type: cross Abstract: Constructing robust GUI agents relies on multimodal visual grounding: the ability to precisely map natural language intents to actionable on-screen c...

By Qingsong Xie, Jiahao Tian, Jiacheng Tang, Zhifeng Li, Madalina Ciobanu, Navan Preet Singh, Qingqing Mao, Ritankar Das
arXiv AI
Sep 4

SVG-Score: Human-Aligned Evaluation of Text-to-SVG Generation

SVG-Score introduces a human‑aligned evaluation framework for text‑to‑SVG generation, addressing the shortcomings of existing image‑based metrics like CLIPScore that poorly capture SVG‑specific errors such as color, count, and spatial inaccuracies. The authors first demonstrate that CLIP‑based scores are largely insensitive to these errors and that generic Vision‑Language Models respond inconsistently across error types and styles. They then present a human‑annotated Semantic Alignment dataset and develop two complementary evaluators: a CLIP‑based scorer adapted to vector graphics and a VLM judge refined through supervised fine‑tuning and reward‑shaped reinforcement learning, enabling both fast large‑scale and expressive, interpretable assessment of SVG generators.

By Marco Cipriano, Leonardo Zini, Alexandra Schild, Valentin Teutschbein, Afsana Mimi, Marcella Cornia, Lorenzo Baraldi, Gerard de Melo
arXiv Computer Vision
Aug 31

Scientific Graphics Program Synthesis via Dual Self-Consistency Reinforcement Learning

arXiv:2604.06079v2 Announce Type: replace Abstract: Graphics Program Synthesis is pivotal for interpreting and editing visual data, effectively facilitating the reverse-engineering of static visuals...

By Juekai Lin, Yun Zhu, Honglin Lin, Sijing Li, Tianwei Lin, Zheng Liu, Xiaoyang Wang, Wenqiao Zhang, Lijun Wu
arXiv AI
Oct 5

Post-Training Frontier Text-to-Image Models by Composing Preference and Rubric Rewards

The paper presents a post‑training approach for text‑to‑image models that combines a preference reward, trained on large human preference data, with rubric‑based rewards that assess prompt faithfulness and other desirable traits. The authors show that a simple reward composition strategy outperforms a naive weighted average, leading to significant Elo gains on the Arena leaderboard for models like Flux2dev and Ideogram‑4. They also release Arena‑T2I‑Training, a 1K subset of data to aid reproducible research in post‑training.

By Yuanhao Ban, I-Hung Hsu, Anastasios Angelopoulos, Wei-Lin Chiang, Ion Stoica, Cho-Jui Hsieh
arXiv Computer Vision
Aug 28

RubricRM: Generative Reward Modeling via Dynamic Rubrics for Image Generation and Editing

RubricRM introduces a pairwise generative reward modeling framework that generates an input‑specific rubric—comprising evaluation dimensions, weights, and scoring criteria—to score candidate images. The method is trained in two stages: supervised fine‑tuning to learn the rubric‑based scoring paradigm and GRPO to refine dimension‑level rewards. Experiments on text‑to‑image generation and instruction‑based image editing benchmarks demonstrate that RubricRM outperforms existing specialized reward models and competes with strong proprietary MLLM judges while using smaller backbones.

By Zijian Kan, Wei Wang, Long Luo, Bing Zhao, Xuan Ren, Weixu Qiao, Wenbo Li, Hu Wei, Lin Qu