arXiv:2511. 02304v2 Announce Type: replace-cross Abstract: We study learning multi-task, multi-agent policies for cooperative, temporal objectives, under centralized training, decentralized execution.
By Beyazit Yalcinkaya, Marcell Vazquez-Chanlatte, Ameesh Shah, Hanna Krasowski, Sanjit A. Seshia
The paper introduces the Shared Recurrent Memory Transformer (SRMT), a decentralized multi‑agent reinforcement learning framework that uses a global memory workspace for agents to broadcast and query each other’s learned states. SRMT is evaluated on the Partially Observable Multi‑Agent Pathfinding (PO‑MAPF) problem, showing that shared memory enables emergent coordination even with minimal reward guidance and outperforms existing baselines on the Bottleneck task and scales competitively on larger POGEMA maps. The authors provide open‑source code for training and evaluation on GitHub.
By Alsu Sagirova, Yuri Kuratov, Mikhail Burtsev
The paper introduces Hierarchical Reinforcement and Collective Learning (HRCL), a framework that combines multi‑agent reinforcement learning (MARL) with decentralized coordination. HRCL uses MARL at a high level to generate strategic guidance that limits the decision space for low‑level agents, enabling efficient short‑term coordination while considering long‑term effects. Experiments on synthetic, energy‑management, and drone‑swarm scenarios demonstrate faster convergence and significant reductions in system‑wide and individual costs compared to standalone MARL.
By Chuhao Qin, Evangelos Pournaras
arXiv:2507. 23604v2 Announce Type: replace Abstract: Decentralized Multi-Agent Reinforcement Learning (MARL) methods allow for learning scalable multi-agent policies, but suffer from partial observability and induced non-stationarity.
By Tommaso Marzi, Cesare Alippi, Andrea Cini
arXiv:2608. 04934v1 Announce Type: cross Abstract: Training LLM agents commonly relies on supervised fine-tuning from expert trajectories or online reinforcement learning over human-specified tasks with handcrafted verifiers.
By Xuanyu Lei, Yiqi Zhu, Chenliang Li, Kaiming Liu, Peng Li, Ming Yan, Jieping Ye, Ya-Qin Zhang, Yang Liu
arXiv:2605. 18077v2 Announce Type: replace Abstract: Communication is a key component in multi-agent reinforcement learning (MARL) for mitigating partial observability, yet prior approaches often rely on inefficient information exchange or fail to transmit sufficient state information.
By Sangjun Bae, Yisak Park, Sanghyeon Lee, Seungyul Han
Training LLM agents commonly relies on supervised fine-tuning from expert trajectories or online reinforcement learning over human-specified tasks with handcrafted verifiers. Though effective, both remain bottlenecked by externally specified tasks and supervision signals, limiting the scalability and diversity of agent training.
arXiv:2602. 05965v2 Announce Type: replace-cross Abstract: Agentic systems solve complex tasks by coordinating multiple agents that iteratively reason, invoke tools, and exchange intermediate results.
By Joseph Fioresi, Parth Parag Kulkarni, Ashmal Vayani, Song Wang, Mubarak Shah
arXiv:2606. 26575v1 Announce Type: cross Abstract: Complex multi-agent control tasks remain challenging for traditional rule-based and model-based approaches, motivating the adoption of learning-based methods.
By Chenlong Liu, Zhuohui Zhang, Xinyan Chen, Zhipeng Wang, Bin Cheng, Bin He
arXiv:2608. 03502v1 Announce Type: new Abstract: Large Language Models (LLMs) have recently shown strong capabilities in reasoning, planning, and tool-use, enabling new forms of autonomous agents.
By Christophe D. Hounwanou, John Emeka Eze, Ya\'e Ulrich Gaba
arXiv:2607. 16745v1 Announce Type: new Abstract: Multi-agent planning becomes substantially harder when agents must improve specialized decision-making skills while keeping their internal implementations private.
By Nguyen Viet Tuan Kiet, Bui Dinh Pham, Duong Quoc Chinh, Dao Van Tung, Tran Cong Dao, Huynh Thi Thanh Binh
UnifiedPlayers is a cooperative framework that jointly adapts planning, execution, and evaluation for tool-integrated reinforcement learning agents. It consists of a Planning Player that generates tasks, an Execution Player that creates multi-turn trajectories with Python tool calls, and an Evaluation Player that builds executable verifiers, all coordinated by role‑specific rewards under GRPO. The approach outperforms prior baselines on mathematical and general reasoning benchmarks and yields a verifier with high adversarial detection accuracy and more discriminative reward signals.
By Wenjie Liao, Liangjie Zhao, Zehong Cao