arXiv:2610.18614v1 Announce Type: new
Abstract: Controlling an acting LLM agent means deciding, at each step of a long-horizon task, whether to trust its next action, abstain, or hand off to a human....
By Ashutosh Hathidara
MA-JEPA is a stochastic world model designed for multi‑agent reinforcement learning that replaces observation reconstruction with joint‑embedding prediction. It uses a categorical latent state and a causal Transformer trained on posterior and action‑conditioned dynamics to generate imagined trajectories for actor‑critic learning. The model achieves strong performance on the SMAC benchmark, matching or surpassing the best reported mean win rates on half of the evaluated maps.
By Brandon Gary Kaplowitz, Osaze James Obahor, Christian Schroeder de Witt
arXiv:2608. 06735v1 Announce Type: new Abstract: Reinforcement learning (RL) has achieved strong results in improving large language models (LLMs) on tasks with stationary, verifiable rewards, such as mathematical reasoning and code execution.
By Senhao Wang, Chenghao Cai, Haitao Hu, Mingxing Huang, Xingguang Wang, Wenhao Li, Zecheng Lin
arXiv:2609.05837v1 Announce Type: new
Abstract: LLM-based agents are increasingly deployed in real-world applications through tool-use APIs, yet training them for specific environments remains fundam...
By Zhiyi Lyu, Yewen Li, Longtao Zheng, Shengtian Yang, Lang Feng, Lei Feng, Peng Jiang, Kun Gai, Qingpeng Cai, Bo An
The paper explores a runtime strategy-selection framework where a large language model (LLM) guides a pre‑trained reinforcement learning (RL) policy for non‑player characters (NPCs) in a Unity combat game without altering the underlying policy. Five NPC agents sharing a PPO policy were compared in a baseline setup and an LLM‑augmented setup, where a locally hosted Mistral 7B model assigns one of four tactical tags every five seconds based on live game state. Across 600 episodes against three scripted opponents, the LLM‑augmented agents more than doubled their win rate against a Balanced opponent, improved performance against an Evasive opponent, but struggled against an Aggressive opponent due to over‑reliance on encirclement; analysis of 2,430 strategy selections revealed limited zero‑shot differentiation with the model favoring Surround in 83.8% of cases.
By Hrithika Deepu Nair, Kayvan Karim
arXiv:2608.20909v1 Announce Type: new
Abstract: Offline RL methods commonly jointly train the actor and critic, where the critic is used to guide the actor toward higher-value actions. This coupled l...
By Xuyao Lin, Yixiang Shan, Jinru Duan, Tao Yang, Xinyu Zhao, Runyu Lei, Yiming Zhao, Jiaxin Fan, Zongbao Feng, Peng Jia
arXiv:2511. 10687v3 Announce Type: replace-cross Abstract: Large Language Models (LLMs) in multi-agent systems (MAS) have shown promise for complex tasks, yet current training methods lack principled ways to connect system-level evaluation with agent- and message-level learning.
By Chih-Hsuan (Bella), Yang, Tanwi Mallick, Le Chen, Krishnan Raghavan, Amal Gueroudji, Ian T. Foster, Rajeev Thakur
The paper introduces CoPE, a method that trains language agents by adding multi‑step action targets to the policy backbone. By supervising each action forecasted from preceding histories, CoPE enables acting and forecasting to co‑evolve without extra inference cost. Across five benchmarks, CoPE outperforms existing RL baselines, achieving up to twice the sample efficiency on ScienceWorld and improving overall performance on realistic applications.
By Haofei Yu, Yixing Chen, Yining Zhao, Xuyan Ye, Yuxiang Liu, Zhigang Hua, Yan Xie, Shuang Yang, Jiaxuan You
arXiv:2607. 16204v1 Announce Type: new Abstract: Recent growth in reinforcement learning (RL) has surfaced a need for diverse, specialized training environments.
By Darshan Deshpande
CausalDreamer enhances generative world models by freezing the original video tokenizer and re-encoding its latent space into a factored representation that separates controllable versus uncontrollable dynamics and reward-relevant versus reward-irrelevant information. The pretrained dynamics model is fine‑tuned to predict this factored representation, enabling more accurate model‑predictive planning. On the MMBench2 benchmark, CausalDreamer improves normalized scores by 14% on clean tasks and 25% on manipulated variants compared to the baseline, while both models perform poorly on entirely new environments.
By Prince Jha, Nils Lukas, Kun Zhang, Salem Lahlou
arXiv:2607. 19809v1 Announce Type: cross Abstract: In multi-agent reinforcement learning (MARL), inter-agent communication is effective for improving performance under partial observability.
By Taisuke Takayama, Naoto Yoshida, Tadahiro Taniguchi
arXiv:2609.05834v1 Announce Type: new
Abstract: World models promise a general route to embodied intelligence: learn predictive dynamics once, then reason, plan, and act with them. Increasingly, the...
By Todd Y. Zhou, Daniel Zhang