arXiv AI

MetaRubric: Learning to Reward for Rubric-Based Reinforcement Learning

arXiv Machine Learning
Jun 3

Skill-RM: Unifying Heterogeneous Evaluation Criteria via Agent Skill

arXiv:2606. 03980v1 Announce Type: new Abstract: Reward models (RMs) provide critical feedback signals for LLM post-training, notably in reinforced fine-tuning (RFT) and reinforcement learning (RL) pipelines.

By Tao Chen, Gangwei Jiang, Pengyu Cheng, Siyuan Huang, Yihao Liu, Jingwei Ni, Jiaqi Guo, Mengyu Zhou, Kai Tang, Junling Liu, Qinliang Su, Xiaoxi Jiang, Guanjun Jiang
arXiv AI
Oct 1

Scoring Higher, Answering Worse: Mitigating Reward Hacking in Rubric-Based RL via Protocol-Level Rubrics

The paper identifies a flaw in rubric‑based reinforcement learning where additive reward aggregation allows policies to compensate for missing critical criteria, leading to higher scores but poorer answers, especially in clinical consultation tasks. It demonstrates that grouping rubric criteria into protocol‑level dimensions—so a dimension only counts when all its criteria are satisfied—mitigates this reward hacking. The proposed Protocol‑level Rubrics (ProRubric) improve appropriateness by 10.8 points without sacrificing coverage and achieve the best performance across seven benchmarks.

By Maoqi Liu, Junwei He, Bowen Zhang, Feiran Li, Wentao Ma, Rongyi Lin, Shuhan Zhong, Quan Fang
arXiv AI
Sep 30

Targeting Pivotal Decisions for Credit Assignment in Agentic Reinforcement Learning

arXiv:2609.36178v1 Announce Type: cross Abstract: Group Relative Policy Optimization (GRPO) has become a promising approach for training large language model agents. However, its uniform assignment o...

By Dongwon Jung, Hemanth Neelgund Ramesh, Yifan Wang, Xiaomin Li, Yuexing Hao, Yu Hu, Muhao Chen, Varun Chandrasekaran, Andrzej Banburski-Fahey, Jaron Lanier
arXiv AI
Aug 26

Task-Adaptive Rubrics for GUI Reward Modeling

The paper introduces AdaptRubric, a Coarse-to-Fine Rubrics Framework designed to create task‑adaptive judging criteria for GUI reward modeling. It first retrieves a category‑level coarse rubric by mapping instructions to a GUI task family, then generates an instance‑level fine rubric that captures specific values, scopes, and constraints from the instruction. Experiments show that AdaptRubric outperforms existing reward agents, improving F1 by 3.6 points and achieving a 4.23‑point task‑success gain under a matched image budget.

By Tao Xiong, Xavier Hu, Wenkai Wang, Qinzhuo Wu, Changqiao Wu, Pengzhi Gao, Wei Liu, Jian Luan, Shengyu Zhang
arXiv AI
6d ago

Your Language Model is Its Own Critic: Reinforcement Learning with Value Estimation from Actor's Internal States

The paper introduces POISE, a reinforcement learning algorithm that uses a model’s internal states as a value estimator to reduce variance in reinforcement learning with verifiable rewards (RLVR). By employing a lightweight probe that reads internal signals during the forward pass, POISE predicts baselines online and uses a cross‑rollout construction to keep gradients unbiased. Experiments on Qwen3‑4B and OLMo3‑7B‑Instruct‑DPO across six domains show POISE outperforms existing RLVR baselines, offering more stable training and a value model that generalizes across tasks and scales with the policy.

By Yunho Choi, Jongwon Lim, Woojin Ahn, Minjae Oh, Jeonghoon Shim, Yohan Jo
Hugging Face Trending Papers
Jun 2

Skill-RM: Unifying Heterogeneous Evaluation Criteria via Agent Skill

Reward models (RMs) provide critical feedback signals for LLM post-training, notably in reinforced fine-tuning (RFT) and reinforcement learning (RL) pipelines. However, current reward evaluation relies on heterogeneous criteria such as rule-based verifiers, ground-truth references, procedural checklists, and complex rubrics, where a unified mechanism to integrate all types of evidence remains unexplored.