arXiv:2608.30692v1 Announce Type: new
Abstract: Video world models are increasingly used as simulators, yet visual fidelity alone does not show that a model maintains the hidden state of the world. W...
By Joonghyuk Shin, Yicong Hong, Jaesik Park, Xun Huang
arXiv:2606. 09803v1 Announce Type: cross Abstract: We present \textbf{Echo-Memory}, a controlled study of memory mechanisms in action-conditioned world models.
By Wayne King, Zeyue Xue, Yuxuan Bian, Jie Huang, Haoran Li, Yaowei Li, Yaofeng Su, Yuming Li, Haoyu Wang, Shiyi Zhang, Songchun Zhang, Yuwei Niu, Sihan Xu, Junhao Zhuang, Haoyang Huang, Nan Duan
arXiv:2608. 08982v1 Announce Type: new Abstract: Interactive video world models generate rollouts autoregressively under an action stream, yet they are trained and evaluated almost exclusively on factual prediction.
By Yu Ma, Hongli Shi, Xinran Xu
World in World introduces a training‑free, inference‑time interface that transforms diverse control signals—such as source‑video observations, target‑view projections, geometry renderings, and retrieved states—into camera‑ and time‑labelled visual states. These states are processed by a frozen causal video model’s self‑attention, enabling tasks like camera‑controlled rerendering, long‑horizon revisiting, and human‑motion transfer without additional training. The method employs a correspondence router and evidence‑wise attention to align token identities and regulate auxiliary channel contributions during a single denoising pass.
By Chenxi Song, Yanming Yang, Chi Zhang
Autoregressive video diffusion models have emerged as a promising approach for long video generation, achieving strong performance in streaming settings. However, existing methods are restricted to forward temporal generation, whereas practical video creation often requires flexible generation order, e.
arXiv:2609.05533v1 Announce Type: cross
Abstract: Long-horizon manipulation is partially observable: the information needed to choose the next action may appear only in observations from minutes earl...
By Cheng Yin, Wang Xu, Junpeng Yang, Sikyuen Tam, Hanyu Liu, Yuan Yao, Xiangrui Zeng, Junbo Cui, Yequan Wang, Zhouping Yin, Yankai Lin
World in World introduces a training‑free inference interface that lets users control autoregressive video world models from new viewpoints. By converting diverse control signals—source‑video observations, target‑view projections, geometry renderings, and retrieved states—into camera‑ and time‑labelled visual tokens, the system uses a frozen causal video model’s self‑attention to maintain synchronization, complete unseen regions, and recover past appearances. The method supports camera‑controlled rerendering, long‑horizon revisiting, and human‑motion transfer while preserving perceptual quality, temporal consistency, and camera‑following accuracy.
arXiv:2608.20910v1 Announce Type: new
Abstract: With large pretrained models, existing methods have effectively improved instruction-based video editing. However, most of them rely on an in-place edi...
By Yunze Tong, Mushui Liu, Canyu Zhao, Shiyi Zhang, Didi Zhu, Peng Zhang, Wanggui He, Jinlong Liu, Ying Chen, Hao Jiang, Pipei Huang, Bo Zheng
Event-Causal RAG (EC‑RAG) is a lightweight retrieval‑augmented framework designed for reasoning over ultra‑long and streaming videos. It segments video streams into semantically complete events using a dual visual‑audio sentinel mechanism, representing each event as a State‑Event‑State (SES) structure that captures pre‑event, event, and post‑event states. During question answering, bidirectional graph retrieval accesses relevant predecessor and successor events from a dual vector‑graph memory, and answers are generated using both this structured memory and the corresponding video evidence. The authors also introduce ECV‑1H, an hour‑scale long‑video QA benchmark with over 150 hours of untrimmed video and 1,251 human‑annotated QA pairs, where EC‑RAG achieves significant accuracy gains across multiple video foundation models while maintaining efficient streaming memory usage on a single RTX 5090 GPU.
By Peizheng Yan, Yu Zhao, Liang Xie, Juntong Qi, Mingming Wang, Erwei Yin
LayerRecall is a memory router for autoregressive video diffusion that selectively retrieves and injects historical key/value states into specific layers of the model, based on the current context. It addresses the problem that existing memory mechanisms expose nonlocal history but do not guarantee effective use, by recognizing that different layers prefer current, recent, or distant context. The method, combined with Cross‑Horizon Prediction Matching, achieves state‑of‑the‑art long‑range consistency on MemoBench and MovieBench while maintaining local continuity and incurring negligible inference overhead.
By Yixuan Ding, Jiahao Kong, Wei Huang, Ruijie Quan, Yi Yang
The paper introduces Relax Forcing, a training‑free memory mechanism for autoregressive video diffusion that structures temporal context into Sink, Tail, and History frames. By selecting History frames with a relaxation criterion, the method reduces error accumulation and attention overhead while preserving motion dynamics. Experiments on VBench‑Long demonstrate that this structured memory improves long‑video generation quality over existing baselines.
By Zengqun Zhao, Yanzuo Lu, Ziquan Liu, Jifei Song, Jiankang Deng, Ioannis Patras
ActionSplice is an inference framework for chunk‑autoregressive video world models that allows in‑flight action editing without re‑sampling completed evaluations. It formulates the problem as Counterfactual State Transport (CST), using a lightweight corrector to move the backbone representation toward the state induced by a revised action at the same solver step. Two variants, CST*R and CST*T, update either the entire active chunk or only its suffix, achieving significant reductions in rollback‑relative LPIPS and providing speedups over waiting.
By Pardis Taghavi, Tingyu Guo, Jonas Lossner, Gaurav Pandey, Reza Langari