Addressable Memory for Video World Models
arXiv:2608. 07408v1 Announce Type: cross Abstract: We study visual persistence in interactive video world models.
arXiv:2606. 09803v1 Announce Type: cross Abstract: We present \textbf{Echo-Memory}, a controlled study of memory mechanisms in action-conditioned world models.
arXiv:2608. 07408v1 Announce Type: cross Abstract: We study visual persistence in interactive video world models.
arXiv:2606. 16353v1 Announce Type: cross Abstract: Streaming video understanding models must answer queries at any moment during an ongoing stream, using only what they have observed so far and under fixed memory and computation budgets.
arXiv:2606. 05008v1 Announce Type: cross Abstract: As multi-modal models advance towards long-form video understanding, memory emerges as a critical capability.
arXiv:2607. 15271v1 Announce Type: cross Abstract: Online novel view synthesis from multi-view streaming videos faces a fundamental trade-off: maintaining a persistent, long-horizon memory to reconstruct temporarily occluded regions while operating under strict real-time constraints.
arXiv:2602. 01801v2 Announce Type: replace-cross Abstract: Autoregressive video diffusion models enable streaming generation, opening the door to long-form synthesis, video world models, and interactive neural game engines.
arXiv:2606. 07433v1 Announce Type: cross Abstract: Video understanding is being rapidly transformed by multimodal large language models (MLLMs), as research moves from short clips to long, multimodal, and knowledge-intensive video scenarios.
arXiv:2608. 13492v1 Announce Type: new Abstract: This report presents an improved version of AlayaWorld.
arXiv:2606. 13035v1 Announce Type: cross Abstract: Autoregressive video diffusion models provide a natural formulation for streaming and variable-length video generation by conditioning newly generated frames on previously generated content.
arXiv:2608. 02515v1 Announce Type: cross Abstract: Long-running assistants and agents consume interaction streams that eventually outgrow the context.
arXiv:2603. 04910v2 Announce Type: replace-cross Abstract: Imitation learning from human demonstrations has achieved significant success in robotic control, yet most visuomotor policies still condition on single-step observations or short-context histories, making them struggle with non-Markovian tasks that require long-term memory.
arXiv:2606. 27499v1 Announce Type: cross Abstract: Research on agent memory has matured rapidly, but almost entirely on the text side: few existing benchmarks ask, in an interactive environment, when an agent genuinely needs to remember what it saw rather than what it could write down.
Autoregressive video diffusion models provide a natural formulation for streaming and variable-length video generation by conditioning newly generated frames on previously generated content. However, extending these models to minute-level generation remains challenging: the limited KV-cache budget prevents the model from retaining the full history, while repeatedly conditioning on self-generated frames induces a context distribution shift that accumulates over time, leading to visual artifacts, quality degradation, and temporal drift.