arXiv:2609.01582v1 Announce Type: new
Abstract: Complex 3D spatial text to image generation requires models to convert natural language into stable visual geometry, not merely semantic appearance. Ex...
By Ziyun Qian, Zizhi Chen, Yizhou Liu, Mingyang Sun, Dingkang Yang, Lihua Zhang
arXiv:2607. 19344v1 Announce Type: cross Abstract: Controllable image generation remains challenging for creative professionals, who often require precise regional control over materials, object identities, and spatial arrangements that cannot be reliably achieved through text prompting alone.
By Rahul Sajnani, Yulia Gryaditskaya, Radom\'ir M\v{e}ch, Srinath Sridhar, Matheus Gadelha
Recent image generators have demonstrated impressive photorealism and instruction-following capabilities in single-image generation and editing. However, constrained by their architectures, they cannot achieve interleaved generation (text-image sequence), which has crucial applications in visual narratives, guidance, and embodied manipulation.
arXiv:2607. 16409v1 Announce Type: cross Abstract: Unified Multimodal Large Language Models (MLLMs) offer a promising paradigm for unifying visual understanding and generation, yet they still struggle to follow complex spatial instructions and logical constraints in controllable image generation.
By Junhao Liu, Jian-Wei Zhang, Tao Huang, Miles Yang, Zhao Zhong, Liefeng Bo
arXiv:2603. 08652v2 Announce Type: replace Abstract: Recent advancements in Unified Multimodal Models (UMMs) have significantly advanced text-to-image (T2I) generation, particularly through the integration of Chain-of-Thought (CoT) reasoning.
By Haodong Li, Chunmei Qing, Huanyu Zhang, Dongzhi Jiang, Yihang Zou, Hongbo Peng, Dingming Li, Yuhong Dai, ZePeng Lin, Juanxi Tian, Yi Zhou, Siqi Dai, Jingwei Wu, Pheng-Ann Heng
The paper introduces RoomWright, a code‑driven framework that generates 3D indoor scenes for embodied AI by focusing on functional usage rather than just visual layout. It performs usage‑driven object reasoning, treating anchors as task centers to select task‑required objects and their affordances, and compiles interactions into trigger‑condition‑effect rules that update object states. The system also addresses ambiguous object orientation through annotation‑guided usage cues, producing scenes that are executable, editable, and ready for simulation‑based policy learning.
Object-Uni is a unified model that integrates pose perception, spatial reasoning, pose-conditioned generation, and novel view synthesis for object-centric spatial understanding and controllable image generation. It treats object pose as an explicit geometric variable shared across tasks and introduces a viewpoint-based orientation abstraction to make pose interpretable by multimodal large language models. The authors also create a new benchmark, UniSpatial-80K, and demonstrate that Object‑Uni improves both pose understanding and pose‑controllable generation compared to existing models.
By Mining Tan, Yinuo Wang, Ziqi Zhou, Weize Quan, Sifei Li, Jingdong Chen, DanDan Zheng, Libin Wang, Weiming Dong
Fysiverse-3D-Vision is a unified vision‑language‑geometry framework that reconstructs executable 3D scenes from a single image. It separates spatial layout reasoning from asset synthesis, using a shared representation where spatial reasoning and geometric reconstruction reinforce each other. The model employs a Transformer that integrates textual supervision, semantic visual cues, and geometric representations, and includes an object‑conditioned layout module to predict object translation, rotation, and scale while maintaining physical consistency through collision‑aware optimization.
By Dingkang Yang, Yizhou Liu, Wendong Cheng, Zizhi Chen, Shunli Wang, Yang Liu, Hongsheng Li, Lihua Zhang
arXiv:2607. 05465v1 Announce Type: cross Abstract: Complex image creation and editing often require more than a single generation or editing model.
By Hairui Zhu, Yiying Yang, Tengjin Weng, Ziyu Lu, Xiao Yao, Xiaoyang Ye, Lin Ma, Wenhao Jiang
arXiv:2608. 15284v1 Announce Type: cross Abstract: Navigation instruction generation from ego-centric RGB video in continuous environments is an important yet challenging task for human-robot interaction and scalable dataset construction.
By Haolin Yang, Yuxing Long, Zihan Yang, Hao Dong
arXiv:2609.14657v1 Announce Type: cross
Abstract: While Vision-Language Models (VLMs) excel at visual reasoning, generating structured, editable Scalable Vector Graphics (SVG) remains a fundamental c...
By Sehwan Park, Taehoon Kim, Geonhee Han, Dohyun Kim, Seung Wook Kim, Paul Hongsuck Seo
The paper introduces ReImaGin, a method that uses image generation models as a flexible visual reasoning tool for multimodal large language models. Unlike traditional fixed-function vision tools, ReImaGin accepts natural language commands and can perform open-ended visual operations such as removing occlusions or creating floorplans from multiple views. Experiments on six diverse visual reasoning tasks show that ReImaGin outperforms both text-only reasoning and specialist vision-tool baselines, achieving up to a 25% improvement.
By Nishad Singhi, Hector Garcia Rodriguez, Aditya Arora, Marcus Rohrbach, Anna Rohrbach