arXiv Computer Vision

As-Rigid-As-Possible Regularization for Implicit Surfaces

arXiv Machine Learning
Aug 12

HyperShape: Hyperelasticity Across Diverse Shapes

arXiv:2608. 09938v1 Announce Type: cross Abstract: Hyperelastic deformations are highly sensitive to domain geometry and boundary conditions, making generalization across both a critical capability for neural operators applied to these problems.

By Leo Widmer, Sidaty El Hadramy, St\'ephane Cotin, Philippe Claude Cattin
arXiv Computer Vision
Aug 26

Voronoi-Assisted Optimization for Diffusing Unsigned Distance Fields from Unoriented Points

The paper introduces VAD, a lightweight, network‑free method for computing Unsigned Distance Fields (UDFs) from unoriented point clouds. It assigns bi‑directional normals using two Voronoi‑based criteria, diffuses these normals to approximate a UDF gradient field, and then integrates to recover the final UDF. Experiments show VAD handles watertight, open, non‑manifold, and non‑orientable geometries efficiently and stably.

By Jiayi Kong, Chen Zong, Junkai Deng, Xuhui Chen, Fei Hou, Shiqing Xin, Junhui Hou, Chen Qian, Ying He
Hugging Face Trending Papers
Jul 21

Fluid-SDF: Ultra-Lightweight and Editable Implicit Shape Representation via Differentiable Primitives

Implicit Neural Representations (INRs) have become the standard for continuous 2D shape modeling, but they suffer from black-box uneditability, vulnerability to noise, and high parameter counts that severely hinder deployment on edge devices. We introduce Fluid-SDF, a highly compressed, differentiable Constructive Solid Geometry (CSG) framework that models shapes using explicit geometric primitives blended via a smooth minimum function.

arXiv Computer Vision
Aug 25

Differentiable Voxelization of Surface Representations

The paper introduces a differentiable voxelization technique that computes gradients of volumetric properties, such as winding numbers, with respect to surface mesh parameters. This method allows efficient optimization of triangle meshes using voxel-based volume samples on a regular grid. The authors demonstrate its utility in applications like resolving mesh intersections, designing manufacturable shapes for bandsaw cutting, and creating near-tiling 3D structures.

By Tobias Djuren, Ugo Finnendahl, Markus Worchel, Hendrik Meyer, Marc Alexa
arXiv Computer Vision
2d ago

Elastic Triangle Splatting

arXiv:2608.29106v1 Announce Type: new Abstract: While neural rendering methods such as 3D Gaussian Splatting achieve remarkable visual fidelity, traditional polygonal meshes remain the backbone of es...

By Tian Shi, Shenhan Qian, Daniel Cremers
arXiv Computer Vision
6d ago

NeuDonatello: Uncertainty-Aware Framework for Accurate Neural SDF Learning

NeuDonatello is a new framework for neural signed distance function (SDF) learning that explicitly models spatially varying uncertainty using Monte Carlo sampling. By incorporating this uncertainty into an adaptive regularization scheme and an uncertainty-aware SDF-to-density conversion, the method selectively strengthens geometric constraints where RGB supervision is unreliable, thereby improving surface reconstruction accuracy. Experiments show that NeuDonatello achieves state‑of‑the‑art results on diverse scenes using only posed RGB images.

By Alvin Jinsung Choi, Wanhee Kim, Taeyun Kim, Dasol Hong, Wooju Lee, Hyun Myung