arXiv Computer Vision

No Distillation Needed: Single-Pass Real-Time Talking Heads via Acausal Noise Shaping

The paper introduces FaceGAN, a single-pass GAN that generates real-time talking head animations from audio without the need for distillation or diffusion models. By shaping the noise pathway acausally, FaceGAN maintains a causal audio-to-expression mapping while suppressing unwanted spectral artifacts, enabling continuous, drift-free generation at interactive rates. The approach achieves comparable or superior quality to state‑of‑the‑art methods while requiring only one forward pass per frame.

arXiv Machine Learning
Sep 22

AVTR-1: Open Stack for Real-Time Interactive Avatars

arXiv:2609.22913v1 Announce Type: cross Abstract: Talking-head and dyadic models now achieve real-time inference, yet fast motion generation alone does not produce an interactive conversation. A live...

By Artem Kravtsov, Dmitrii Ziganshin, Vsevolod Poletaev, Gleb Balitskiy, Anastasia Tikhonova, Egor Burkov, Vadim Lebedev
Hugging Face Trending Papers
Jun 29

FacePlex: Full-Duplex Joint Speech-Facial Motion Generation for Conversational Avatars

Natural face-to-face conversation requires real-time speech generation together with synchronized facial motion. Existing systems only partially address this problem: speech-only full-duplex models can generate speech in real time but do not produce facial motion, while audio-driven facial motion models animate a face from already available audio rather than jointly generating speech and motion online.

arXiv Computer Vision
Sep 1

DreamX-Creator: Democratizing Native Audio-Video Generation at 2K Resolution

arXiv:2608.31106v1 Announce Type: new Abstract: Recent video generators often omit audio or synthesize it in a separate stage, limiting reciprocal modeling of visual dynamics and acoustic events. We...

By Jiashu Zhu, Yanhao Zheng, Ruitian Tian, Rujing Dang, Shen Zhang, Bingze Song, Jiachen Lei, Ruimin Lin, Jiahong Wu, Xiangxiang Chu
arXiv Computer Vision
Sep 28

Where and When to Force: Routed Forcing for Streaming Avatars

The paper introduces Routed Forcing, a method that improves audio‑driven streaming avatar generation by selectively applying different distillation objectives to semantic regions and noise stages. It uses Data‑Forcing Distillation on person regions at high noise levels to restore motion diversity, while retaining Distribution Matching Distillation for mouth and background to keep lip sync and scene stability. Experiments show up to 45% better dynamics and 7–25% higher diversity compared to the previous Self Forcing approach.

By Zihan Su, Siwen Lu, Junhao Zhuang, Zeyue Xue, Haoyang Huang, Guanghao Li, Xiaofeng Tan, Chun Yuan, Nan Duan