We study the contextual combinatorial semi-bandit (CCSB) problem with general reward function approximation. At each round, the learner observes a context, selects a combinatorial action consisting of a subset of basic arms, and receives the reward of each selected arm; the goal is to maximize the cumulative reward over time.
arXiv:2607. 13686v1 Announce Type: new Abstract: We study the contextual combinatorial semi-bandit (CCSB) problem with general reward function approximation.
By Hao Qin, Chicheng Zhang
The paper introduces Persistent Candidate LinUCB (PC‑LinUCB), a variant of the LinUCB algorithm for linear bandits that reduces per‑round score evaluations from ≥×K to ≥×(k+q) by maintaining a small set of active actions and sampling challengers from the remaining actions. It provides high‑probability regret bounds that include a standard learning term and an additive discovery cost of order ≥×((K-k)×log(K-k))/q, which does not grow with the horizon. Experiments demonstrate that PC‑LinUCB accelerates LinUCB while keeping regret comparable, and the persistent candidate approach can be applied beyond LinUCB.
By Bingkui Tong, Daria Korovaitceva, Marina Sheshukova, Sergey Samsonov, Junpei Komiyama
arXiv:2606. 29221v1 Announce Type: new Abstract: We address the problem of online multi-human multi-robot teaming through the lens of a linear matching bandit framework, where a learner assigns robots with unknown features from a fixed pool to distinct sets of human agents over multiple rounds.
By Yaohui Guo, X. Jessie Yang, Cong Shi
arXiv:2606. 19883v1 Announce Type: new Abstract: We study a multi-agent multi-armed bandit problem in the competitive setup with two-sided matching markets under a human centric decision making model.
By Ananya Kunisetty, Avishek Ghosh
arXiv:2608. 12231v2 Announce Type: replace Abstract: We study adversarial combinatorial bandits with $m$-set actions, where at each round the learner selects $m$ out of $d$ items and observes only the aggregate loss of the selected items.
By Francesco Bacchiocchi, Tommaso Cesari, Roberto Colomboni
arXiv:2402. 07391v3 Announce Type: replace-cross Abstract: We consider a replicable stochastic multi-armed bandit algorithm that ensures, with high probability, that the algorithm's sequence of actions is not affected by the randomness inherent in the dataset.
By Junpei Komiyama, Shinji Ito, Yuichi Yoshida, Souta Koshino
arXiv:2510. 21431v2 Announce Type: replace-cross Abstract: We study the combinatorial semi-bandit problem where an agent selects a subset of base arms and receives individual feedback.
By Jung-hun Kim, Milan Vojnovi\'c, Min-hwan Oh
arXiv:2608. 12231v1 Announce Type: new Abstract: We study adversarial combinatorial bandits with $m$-set actions, where at each round the learner selects $m$ out of $d$ items and observes only the aggregate loss of the selected items.
By Francesco Bacchiocchi, Tommaso Cesari, Roberto Colomboni
arXiv:2609.19963v2 Announce Type: cross
Abstract: Exploration in centralized serial-dictatorship matching bandits must use complete matchings, so learning one player-arm pair can impose regret on oth...
By Lishang Xu, Guodong Ma, Pengcheng Weng, Zixuan Xia
arXiv:2609.37932v1 Announce Type: new
Abstract: Systems operating in dynamic environments require timely updates to sustain performance. For resource-intensive systems such as machine learning models...
By Qiulin Lin, Junyan Su, Liyuan Wang, Minghua Chen
arXiv:2502. 13467v2 Announce Type: replace Abstract: The $K$-Max combinatorial multi-armed bandit problem arises in applications such as recommendation and distributed decision making, where the reward is determined by the maximum outcome among $K$ selected arms.
By Yu Chen, Siwei Wang, Longbo Huang, Wei Chen