arXiv Computer Vision

Point2Part: Unified 3D Partitioning from Point Prompts

Hugging Face Trending Papers
Aug 13

SCULPT: Subtractive Composition for 3D Part Generation

Part-aware 3D generation aims to create digital assets that are coherent as complete objects while exposing structural parts for editing, material assignment, animation, and reuse. Existing methods impose this structure outside the native generation loop: segmentation-based methods partition an already generated shape, while additive methods synthesize parts from predefined layouts, boxes, or tokens and then reconcile them into a whole.

arXiv AI
Sep 16

KaiNinja: Extending Native 3D Generators to the Part Level

KaiNinja extends the native 3D generator TRELLIS.2 to produce part-level meshes by introducing a dual‑volume representation that overcomes the single‑sheet limitation of the O‑Voxel grid. It maintains TRELLIS.2’s speed and quality while eliminating the need for external segmentation, and is trained on diverse data including CAD models and assets created by an LLM‑driven agent. The method improves whole‑object fidelity and outperforms other part‑generation pipelines, reducing Chamfer distance by 40% and increasing strict part F‑score by 16%.

By Ruihan Yu, Lian Fu, Muyao Niu, Zheng-hui Huang, Yu-Ju Tsai, Sho Kuno, Fengbo Lan, Yonghao Yu, Erwin Wu, Ming-Hsuan Yang, Kaipeng Zhang, Zhixiang Wang
arXiv Computer Vision
Sep 11

Artic-O: End-to-End Articulated Object Reconstruction via Latent Geometry Learning

Artic-O is an end‑to‑end, feed‑forward framework that reconstructs articulated objects from sparse images by learning latent geometry. It maps multi‑state observations into a pretrained latent geometry space, uses a frozen flow‑matching decoder for complete‑shape priors, and fuses visual tokens with geometry latents in an image‑grounded part‑reasoning module to segment active parts and predict articulation. Trained with a geometry‑to‑articulation curriculum and a decoupled two‑pass strategy, Artic‑O achieves high reconstruction quality and articulation accuracy while drastically reducing inference time from 9 minutes to about 0.3 seconds per object.

By Xuyang Wang, Zhenyu Li, Jian Ding, Habib Slim, Peter Wonka, Hongdong Li, Mohamed Elhoseiny
arXiv Computer Vision
Sep 14

UniPart: Towards Zero-shot Language-Grounded 3D Part Segmentation for Embodied Interaction

arXiv:2609.12898v1 Announce Type: new Abstract: Fine-grained robotic manipulation depends on understanding parts, not only whole objects. Existing 3D foundation models tend to be either generalized b...

By Xinqiang Yu, Zekun qi, Jiawei He, Wenyao Zhang, Xuchuan Chen, Guaocai Yao, Li Yi, Zhaoxiang Zhang, He Wang