arXiv:2512.23709v3 Announce Type: replace
Abstract: Diffusion-based video super-resolution (VSR) methods deliver strong perceptual quality but are often unsuitable for latency-sensitive scenarios due...
By Hau-Shiang Shiu, Chin-Yang Lin, Zhixiang Wang, Chi-Wei Hsiao, Po-Fan Yu, Yu-Chih Chen, Yu-Lun Liu
arXiv:2607. 20628v1 Announce Type: cross Abstract: Real-world video deblurring remains challenging due to diverse motion patterns, complex degradations, and the scarcity of realistic training data, yet robust restoration is critical for downstream pipelines such as mobile imaging and 3D reconstruction.
By Renbiao Jin, Mingxin Yang, Yutian Chen, Junhao Zhuang, Xin Cai, Mulin Yu, Linning Xu, Wenxian Yu, Danping Zou, Shi Guo, Tianfan Xue
The paper presents a zero‑shot framework for high‑throughput generative video super‑resolution (VSR) that operates on a single high‑end consumer GPU without retraining. It decouples spatial upscaling, handled by a time‑distilled one‑step diffusion backbone, from temporal stabilization, achieved with a lightweight pretrained flow‑based interpolator. A resolution‑aware hybrid attention scheme replaces high‑resolution global attention with neighborhood attention to improve scalability, achieving up to ~32 FPS at 720p and a 44% speedup at 4K on an NVIDIA RTX 4090, while maintaining competitive perceptual quality and temporal consistency on standard VSR benchmarks.
By Georgios Panaretou, Sotirios Chatzis
arXiv:2608. 14706v1 Announce Type: cross Abstract: Standard autoregressive video generation algorithms based on Diffusion and Flow Matching rely on rigid training objectives and static sampling schedules, limiting inference procedures from adapting to the data.
By Hansen Jin Lillemark, Alex Rojas, Zachary Novack, Runqian Wang, Yilun Du, Yian Ma, Taylor Berg-Kirkpatrick, Rose Yu
ForcingBooster is a framework that adaptively allocates denoising steps to individual video patches in autoregressive diffusion models, allowing easy patches to stop early while difficult patches receive more refinement. This dynamic scheduling reduces the total number of denoising steps by about 50% and improves generation efficiency with negligible quality loss. The method requires only a lightweight routing module and works with most existing few‑step autoregressive diffusion models.
By Zekai Gu, Peng Wang, Jiahao Lu, Yongsen Mao, Cheng Lin, Yuan Liu
Manifold4D introduces a new denoising strategy for video re‑shooting that injects a rendered point‑cloud directly into the initial noise manifold, eliminating the need for the render to be an explicit conditioning stream during denoising. This approach allows the network to rely solely on the source video as a visual condition, improving camera‑control accuracy on the DAVIS‑Traj benchmark and Vista4D set, with significant reductions in rotation and translation errors while maintaining video fidelity. User studies confirm enhanced trajectory following and dynamic consistency, especially for large yaw amplitudes and even when the render is corrupted.
By Yongqi Mao, Zijia Dai, Zhishuo Liu, Wei Xu, Kaiwei Wang, Guotao Meng
arXiv:2512. 04390v2 Announce Type: replace-cross Abstract: Joint video super-resolution and deblurring (VSRDB) requires both efficient long-range temporal modeling and robustness to frame-wise exposure-duration variation, which changes the extent of motion blur across video frames.
By Geunhyuk Youk, Jihyong Oh, Munchurl Kim
arXiv:2608. 05237v1 Announce Type: cross Abstract: Current few-step autoregressive video diffusion models depend on previous fully denoised clean frames as context for all denoising steps of the current frame.
By Lingxiao Yang, Liu Liu, Moran Li, Han Feng, Wenjian Cao, Jiangning Zhang, Ye Shi
LRConv-NeRV introduces low‑rank separable convolutions into the NeRV neural video decoder, replacing selected dense 3x3 layers to reduce computational load and memory usage. By applying low‑rank factorization progressively from the largest to earlier decoder stages, the method offers controllable trade‑offs between reconstruction quality and efficiency. Experiments show that applying LRConv only to the final decoder stage cuts decoder complexity by 68% and model size by 9.3% with negligible quality loss, while INT8 quantization preserves performance close to the dense baseline.
By Tamer Shanableh
The paper introduces DeepBM3D, a fully differentiable neural network that emulates the collaborative filtering strategy of BM3D for image denoising. It integrates non‑local patch grouping, DCT‑domain filtering with learned Wiener weights, and multi‑stage refinement, guided by lightweight convolutional feature extractors. Experiments demonstrate that DeepBM3D outperforms classical and hybrid baselines, competes with FFDNet at low to moderate noise levels, and excels on images with repetitive textures.
By Cristian Comellas, Julia Navarro, Antoni Buades
arXiv:2607. 01962v1 Announce Type: cross Abstract: We study the challenging problem of novel view video synthesis from single images or monocular videos.
By Jinxi Li, Tianyi Zhang, Yafei Yang, Zihui Zhang, Peng Huang, Koon Wing Macgyver Lin, Bo Yang
arXiv:2608.30782v1 Announce Type: new
Abstract: Real-world image super-resolution (Real-ISR) aims to preserve structures supported by the degraded observation while reconstructing perceptually realis...
By Bingtian Qiao, Yue Shi, Yong Guo, Wenjun Zhang, Jiezhang Cao