Hugging Face Trending Papers

Dmsh: A Multi-Agent Reinforcement Learning Framework for All-Quad Mesh Generation

Generating high-quality meshes for arbitrary geometries remains a fundamental bottleneck in computational engineering, often demanding heuristic tuning and semi-manual workflows. In this paper, we introduce Dmsh, a first fully automated reinforcement learning pipeline that unifies geometric decomposition and quadrilateral mesh generation within a single learning-based framework.

arXiv AI
Jul 1

Embodied CAD: Solver-Grounded LLM Agents for Parametric B-Rep Assembly Modeling

arXiv:2606. 31252v1 Announce Type: new Abstract: Large language models can write plausible CAD scripts, but reliable industrial CAD modeling requires more than syntactically valid code: every feature, placement, and assembly relation must be accepted by an exact geometric kernel while remaining editable as parametric boundary representation geometry.

By Fumin Liu, Haoyu Zhou, Fei Hao, Lin Yang
arXiv AI
Sep 10

Flow3D-OPD: Multi-Teacher On-Policy Distillation for 3D Geometry Generation with Flow-Matching Diffusion Transformer

arXiv:2609.07137v1 Announce Type: cross Abstract: Recent image-to-3D generation models built on flow-matching diffusion Transformers (DiT) can produce high-fidelity meshes, yet their post-training st...

By Zhiwei Ning, Zhen Zhou, Puhua Jiang, Xintong Han, Gengming Zhang, Jie Yang, Zhonglong Zheng, Yuanjie Zheng, Wei Liu, Chunchao Guo
Hugging Face Trending Papers
Jun 9

Geometry-Aware Reinforcement Learning for 2D Irregular Nesting

Traditional heuristic solvers for the 2D irregular nesting problem share a fundamental limitation: they are blind to polygon geometry, relying on guided brute-force to navigate the continuous placement space with minimal geometrical guidance. In this paper, we argue that Reinforcement Learning is uniquely positioned to overcome this bottleneck.

arXiv Machine Learning
Sep 10

Learning to build covering structures with continuous adjustments

The paper presents HSAC, a reinforcement learning method that builds covering structures without predefined plans, using graph-structured states and a mixed action space of discrete block selection and continuous placement. It extends soft actor-critic with unilateral edges in graph neural networks to efficiently explore while simulating stability. Experiments show HSAC outperforms hybrid-PPO, remains robust to hyperparameters, and successfully transfers to a real two-robot 3D‑printed arch construction.

By Gabriel Vallat, Maryam Kamgarpour, Stefana Parascho
Hugging Face Trending Papers
Sep 8

Learning to build covering structures with continuous adjustments

The paper presents a reinforcement learning method, HSAC, that builds covering structures without relying on rigid, pre‑planned sequences. It uses graph‑structured state representations and a mixed action space to select blocks and adjust their placement continuously, while an efficient exploration strategy incorporates unilateral edges into graph neural networks. HSAC outperforms the prior hybrid‑PPO approach, shows strong sample efficiency, robustness to hyperparameters, and successfully transfers policies from simulation to a real two‑robot 3D‑printed block construction task.