OpenAI Blog

OpenAI Baselines: ACKTR & A2C

We’re releasing two new OpenAI Baselines implementations: ACKTR and A2C. A2C is a synchronous, deterministic variant of Asynchronous Advantage Actor Critic (A3C) which we’ve found gives equal performance.

OpenAI Blog
May 24, 2017

OpenAI Baselines: DQN

We’re open-sourcing OpenAI Baselines, our internal effort to reproduce reinforcement learning algorithms with performance on par with published results. We’ll release the algorithms over upcoming months; today’s release includes DQN and three of its variants.

OpenAI Blog
Apr 27, 2016

OpenAI Gym Beta

We’re releasing the public beta of OpenAI Gym, a toolkit for developing and comparing reinforcement learning (RL) algorithms. It consists of a growing suite of environments (from simulated robots to Atari games), and a site for comparing and reproducing results.

OpenAI Blog
Jul 20, 2017

Proximal Policy Optimization

We’re releasing a new class of reinforcement learning algorithms, Proximal Policy Optimization (PPO), which perform comparably or better than state-of-the-art approaches while being much simpler to implement and tune. PPO has become the default reinforcement learning algorithm at OpenAI because of its ease of use and good performance.

arXiv Machine Learning
Jul 21

Implicit Actor Critic Coupling via a Supervised Learning Framework for RLVR

arXiv:2509. 02522v3 Announce Type: replace-cross Abstract: Recent advances in Reinforcement Learning with Verifiable Rewards (RLVR) have empowered large language models (LLMs) to tackle challenging reasoning tasks such as mathematics and programming, however existing RLVR methods often suffer from sparse reward signals and unstable policy gradient updates inherent to RL-based approaches.

By Jiaming Li, Longze Chen, Ze Gong, Yukun Chen, Lu Wang, Wanwei He, Run Luo, Min Yang
arXiv Machine Learning
Jun 15

AcceRL: A Distributed Asynchronous Reinforcement Learning and World Model Framework for Vision-Language-Action Models

arXiv:2603. 18464v3 Announce Type: replace Abstract: Reinforcement learning (RL) for large-scale Vision-Language-Action (VLA) models is severely bottlenecked by synchronization barriers and the high cost of environment data acquisition.

By Chengxuan Lu, Shukuan Wang, Yanjie Li, Yingying Fang, Huoyan Wang, Tian Zhang, Wei Liu, Shiji Jin, Fuyuan Qian, Peiming Li, Chao Xu, Baigui Sun, Yang Liu