arXiv:2610. 01181v1 Announce Type: new Abstract: We consider stochastic games with independent controlled chains and unknown transition kernels, where players observe only their local states and realized payoffs.
By S. Rasoul Etesami
arXiv:2409. 01447v3 Announce Type: replace Abstract: We present a finite-sample analysis of decentralized learning in two-player zero-sum matrix games and stochastic games, with a focus on best-response-based learning algorithms.
By Zaiwei Chen, Kaiqing Zhang, Eric Mazumdar, Asuman Ozdaglar, Adam Wierman
arXiv:2607. 10963v1 Announce Type: cross Abstract: We study the problem of efficient online proportional sampling from a high-dimensional domain under a $\sigma$-smoothed adversary, where the sampling distribution is induced by a dynamically evolving weight function defined over a sequence of piecewise-structured partitions.
By Amirmahdi Mirfakhar, Maria-Florina Balcan, Hedyeh Beyhaghi
The paper introduces a framework for reinforcement learning in Markov decision processes where policies are ordered by the information they provide, allowing data from one policy to estimate the performance of others. An epoch‑based algorithm is developed for infinite‑horizon average‑cost MDPs with continuous state and action spaces, achieving regret that scales with the width of the policy class’s information order. The authors apply the framework to lost‑sales inventory, dual‑sourcing, and state‑dependent queueing systems, demonstrating improved regret bounds and empirical performance without requiring global convexity or specific arrival‑rate structures.
By Zhongjun Zhang, Shipra Agrawal, Ilan Lobel, Sean R. Sinclair, Christina Lee Yu
arXiv:2606. 27448v1 Announce Type: new Abstract: This paper studies the problem of regret minimization in Markovian bandits with \emph{non-observable states} and possibly \emph{constrained} decision epochs.
By Thomas Hira, Victor Boone, Urtzi Ayesta, Ina Maria Verloop
arXiv:2609.37660v1 Announce Type: new
Abstract: We study nonpreemptive contextual queueing bandits in a single-server system. Each job is represented by a $d$-dimensional context vector; in each roun...
By Wansoo Choi, Seoungbin Bae, Dabeen Lee
arXiv:2606. 00835v1 Announce Type: new Abstract: Network routers that enforce Quality-of-Service (QoS) guarantees must decide, at every clock cycle, which expiring packet of information to transmit, even when the value of the packet is unknown until it is processed.
By Gianmarco Genalti, Achraf Azize, Vianney Perchet
arXiv:2112. 06362v5 Announce Type: replace Abstract: We consider the problem of scheduling in multi-class, parallel-server queuing systems with uncertain rewards from job-server assignments.
By Jung-hun Kim, Milan Vojnovic
arXiv:2607. 08012v1 Announce Type: cross Abstract: This paper studies an online variant of the assistance games framework, where an informed agent and an uninformed agent repeatedly interact over $T$ timesteps to optimize a common reward function.
By Nivasini Ananthakrishnan, Mark Bedaywi, Michael I. Jordan, Stuart Russell, Nika Haghtalab
The paper addresses an online resource allocation problem where a budget must be distributed among multiple arms under censored feedback. Each arm yields a reward only if it is activated by an unknown Bernoulli process and the allocated budget exceeds a random threshold from an unknown parametric distribution. The authors establish a worst‑case regret lower bound of Σ(√T), propose the RA‑UCB algorithm achieving near‑optimal regret when the budget is known, and introduce MG‑UCB for unknown, round‑dependent budgets, validating both approaches experimentally.
By Giovanni Montanari, C\^ome Fiegel, Corentin Pla, Aadirupa Saha, Vianney Perchet
The paper investigates online fair allocation of sequential items to agents with heterogeneous preferences, aiming to maximize generalized-mean welfare. In an i.i.d. arrival setting, a pure greedy algorithm achieves near-optimal “~O(1/T)” average regret without needing distributional knowledge. For nonstationary arrivals, the authors show that a single historical sample per distribution suffices to recover the same regret rate, using re-solving algorithms that remain robust to distribution shifts.
By Zongjun Yang, Rachitesh Kumar, Christian Kroer
arXiv:2610. 08745v1 Announce Type: new Abstract: We study linear bandits under exact sliding-window constraints, where every consecutive block of actions must belong to a prescribed feasible set.
By Seyed Mohammad Hadi Hosseini, Yasin Abbasi-Yadkori, Sattar Vakili