arXiv:2606. 11670v1 Announce Type: cross Abstract: Subject-preserving video generation is not solved by frontal-face similarity alone: a generated person must remain recognizable across motion, large viewpoint changes, expression shifts, occlusion, scale variation, and conflicts among text, first-frame, and identity references.
By Zijie Meng, Jiwen Liu, Yufei Liu, Chengzhuo Tong, Xiaoqiang Liu, Yuanxing Zhang, Yulong Xu, Pengfei Wan
arXiv:2607. 22830v2 Announce Type: replace Abstract: In visual storytelling, human performances are central to creative intent and narrative meaning.
By Yuancheng Xu, Mingming He, Pablo Salamanca, Li Ma, Yash Kant, Emmett Steven, Paul Debevec, Ning Yu
GHARP is a two‑stage method that animates 3D human heads in real time using a large‑scale reconstruction prior. The first offline identity stage builds a compact Gaussian representation of a subject’s geometry and appearance, while the lightweight runtime animation stage predicts expression‑dependent residuals in a semantically structured latent space. A body alignment network further refines the animation by aligning body pose and clothing, enabling state‑of‑the‑art quality on the Ava‑256 benchmark with significantly faster performance and fewer Gaussians.
By Ali Benlalah, Sepehr Johari, Patricia Vitoria, Armin Kappeler, Artem Sevastopolsky, Alexander Jung, Gabriele Fanelli, Kevin Mader, Manuel Breitenstein, Claudia Pl\"uss, Jan R\"uegg, Simon Biland, Thomas Etterlin, Dmitry Kostiaev, Mathias Deschler, Brian Amberg, Sebastian Martin
arXiv:2607. 21434v1 Announce Type: cross Abstract: Video face swapping has no natural paired supervision: no real footage exists of one person's face performing another person's video.
By Logan Robbins
arXiv:2606. 06903v1 Announce Type: cross Abstract: Human image animation aims to generate a video from a static reference image, guided by pose information extracted from a driving video.
By Yuan Zeng, Yujia Shi, Yuhao Yang, Dongxia Liu, Zongqing Lu, Wenming Yang, Qingmin Liao
arXiv:2601.01352v2 Announce Type: replace
Abstract: Human identity-preserving text-to-video generation remains challenging under large changes in viewpoint, facial expression, illumination, and motio...
By Yixuan Lai, He Wang, Kun Zhou, Tianjia Shao
arXiv:2611.05893v1 Announce Type: new
Abstract: Identity-preserving video generation aims to synthesize high-quality and visually realistic videos from textual and visual conditions while faithfully...
By Mengqi Huang, Wenchuan Wang, Zhendong Mao, Yijing Tu, Zhike Liu, Luoni Wang, Ning Tong, Xiaoxiao Sheng, Tianyu Huang, Xuecheng Qi, Yongdong Zhang
arXiv:2607. 16287v1 Announce Type: cross Abstract: Neural Radiance Fields (NeRF) have enabled photorealistic novel-view synthesis of 3D scenes and, in the facial domain, have been extended to reconstruct and animate 3D face models from a small number of images.
By Minh Tran
arXiv:2608.05648v2 Announce Type: replace
Abstract: Video identity replacement seeks to transfer the identities of one or more subjects while preserving the motion, expressions, and temporal structur...
By Yaole Wang, Xiaoyu Chen, Xin Ma, Yang Ding, Gang Yue, Jingjing Chen, Lin Ma, Yaohui Wang
arXiv:2609.36937v1 Announce Type: cross
Abstract: Human image animation aims to transfer motion from a driving video to subjects in a reference image. Despite remarkable progress in video generation,...
By Sangeyl Lee, Seunghyun Shin, Seungho Park, Wooseok Jeon, Hae-Gon Jeon
The paper addresses the challenge of identity‑preserving video generation when a single reference portrait cannot capture the subject’s appearance across varied expressions. It introduces a compact, expression‑diverse reference gallery and a new evaluation metric that measures identity similarity for mild, intense, and extreme expressions. By extending the Stand‑In model to use these galleries and curating diverse face crops from training videos, the authors demonstrate improved identity preservation, especially for extreme expressions, on both real and synthesized reference sets.
By Tianwen Fu, Wenbin Teng, Gonglin Chen, Junyi Ouyang, Haolin Xiong, Yajie Zhao
EditaLive! is a new real‑time framework for character video editing in live streaming, built on a pretrained image animation model (Wan‑Animate) that separates appearance from motion. It uses the CharEdit‑50K dataset for reference‑frame editing and video reconstruction, and adapts the model from offline bidirectional to causal streaming generation. A self‑rollout distillation strategy compresses the model into a two‑step sampler, employing fixed RoPE, alignment forcing, and first‑frame preserved sparse attention to reduce appearance drift and achieve low‑latency inference while preserving facial expressions.
By Zhiyuan Li, Chi-Man Pun, Peng-Tao Jiang, Bo Li, Xiaodong Cun