arXiv AI

WorldCycle: Self-Verifiable Reinforcement Learning for Long-Horizon Video World Models

arXiv:2608. 04964v1 Announce Type: new Abstract: Interactive video world models are essential for long-horizon planning and exploration, yet they suffer from compounding errors.

arXiv AI
Jun 30

WoVR: World Models as Reliable Simulators for Post-Training VLA Policies with RL

arXiv:2602. 13977v2 Announce Type: replace-cross Abstract: Reinforcement learning (RL) promises to unlock capabilities beyond imitation learning for Vision--Language--Action (VLA) models, but its requirement for massive real-world interaction prevents direct deployment on physical robots.

By Zhennan Jiang, Shangqing Zhou, Yutong Jiang, Zefang Huang, Mingjie Wei, Yuhui Chen, Tianxing Zhou, Zhen Guo, Hao Lin, Quanlu Zhang, Yu Wang, Haoran Li, Chao Yu, Dongbin Zhao
arXiv AI
Aug 11

SCOUT: Self-Checking and Recovery-Aware Tool-Thought Agents for Ultra-Long Egocentric Video Reasoning

arXiv:2608. 07959v1 Announce Type: new Abstract: Ultra-long egocentric video understanding requires reasoning over temporally sparse evidence distributed across hours or days, challenging current multimodal models with limited context and the grounding of key video segments.

By Keyang Zhong, Kuo Wang, Peng Liu, Quanlong Zheng, Junlin Xie, Zhijia Liang, Yanhao Zhang, Guanbin Li
Hugging Face Trending Papers
Aug 6

Observation-Grounded Self-Predictive Reinforcement Learning for Visual Continuous Control

Sample-efficient policy learning from pixels is a long-standing challenge in reinforcement learning (RL). Recent dynamics-based representation learning methods have significantly improved the sample efficiency of model-free visual RL by learning dynamics-aware representations through auxiliary prediction performed either in latent space (self-prediction) or observation space (observation prediction).

arXiv Machine Learning
Jun 16

Geometric Action Model for Robot Policy Learning

arXiv:2606. 17046v1 Announce Type: cross Abstract: Generalist robot policies must follow user instructions while reasoning about how objects, cameras, and robot actions interact in the 3D physical world.

By Jisang Han, Seonghu Jeon, Jaewoo Jung, Ren\'e Zurbr\"ugg, Honggyu An, Tifanny Portela, Marco Hutter, Marc Pollefeys, Seungryong Kim, Sunghwan Hong
arXiv AI
Jun 2

From Demonstrations to Rewards: Test-Time Prompt Optimization for VLM Reward Models

arXiv:2606. 00083v1 Announce Type: cross Abstract: Reinforcement learning relies on accurate reward functions, which are often hand-crafted or even unavailable in real-world applications, such as robotics.

By Christian Gumbsch, Leonardo Barcellona, Lennard Sch\"unemann, Platon Karageorgis, Andrii Zadaianchuk, Zehao Wang, Sergey Zakharov, Fabien Despinoy, Rahaf Aljundi, Efstratios Gavves