Theoretical Foundations of $\max$@$k$ Reinforcement Learning
arXiv:2607. 17823v1 Announce Type: new Abstract: Reinforcement Learning is a cornerstone technique for modern large reasoning models.
arXiv:2607. 03385v1 Announce Type: cross Abstract: Policy learning has received substantial attention with the goal of learning policies from observational data for decision-making.
arXiv:2607. 17823v1 Announce Type: new Abstract: Reinforcement Learning is a cornerstone technique for modern large reasoning models.
arXiv:2608. 07228v1 Announce Type: new Abstract: When a reinforcement learning agent cannot observe the full state, we usually blame its policies: it cannot see enough to represent a good one.
arXiv:2608. 09389v1 Announce Type: cross Abstract: This note aims to serve as an entry point to the literature on learning in games, a topic with significant theoretical appeal and a wide range of applications -- from machine learning and data science to economics and beyond.
arXiv:2510. 03494v2 Announce Type: replace Abstract: We study finite-horizon offline reinforcement learning (RL) with function approximation for both policy evaluation and policy optimization.
arXiv:2606. 30923v1 Announce Type: cross Abstract: Imitation Learning is a natural framework for learning in sequential decision-making systems and has emerged as the dominant paradigm through which we understand language model training.
arXiv:2602. 05999v3 Announce Type: replace Abstract: How does the amount of compute available to a reinforcement learning (RL) policy affect its learning?
arXiv:2606. 09825v1 Announce Type: cross Abstract: Training reinforcement learning (RL) policies from scratch is costly: it requires careful reward and environment design, extensive tuning, and substantial computation.
arXiv:2606. 00367v1 Announce Type: cross Abstract: Reinforcement learning problems typically define the goal as maximizing the expected value of a scalar reward function.
arXiv:2607. 28408v1 Announce Type: new Abstract: This thesis studies policy learning in interactive systems where an agent observes a context, selects an action from a very large set, and receives partial feedback.
arXiv:2606. 16729v1 Announce Type: new Abstract: While there is an extensive body of work characterizing the sample complexity of discounted cumulative-reward MDPs, finite sample analyses for average-reward MDPs have been limited, and most existing works rely on restrictive assumptions such as ergodicity or access to a generative model.
arXiv:2606. 30537v1 Announce Type: cross Abstract: Autonomous driving policies should be able to improve continually as deployment exposes them to increasingly diverse and long-tail traffic situations.
arXiv:2606. 29980v1 Announce Type: new Abstract: Zero-shot Transfer in Reinforcement Learning (RL) aims to train an agent that can generate optimal policies for any reward function, without additional learning at transfer time, while training only on reward-free trajectories.