arXiv:2608.25461v1 Announce Type: cross
Abstract: Using conditional image generators, texture artists can explore many single-view looks for an existing 3D shape. Despite impressive progress, state-o...
By Chenyue Cai, Anita Hu, James Lucas, Szymon Rusinkiewicz, Masha Shugrina
Recent diffusion-based pipelines have achieved promising progress in image-to-3D synthesis. However, generating high-fidelity details remains challenging, especially when the input image contains rich...
arXiv:2605.04412v3 Announce Type: replace
Abstract: 3D asset generation plays a pivotal role in fields such as gaming and virtual reality, enabling the rapid synthesis of high-fidelity 3D objects fro...
By Yiran Qiao, Yiren Lu, Yunlai Zhou, Disheng Liu, Linlin Hou, Rui Yang, Yu Yin, Jing Ma
arXiv:2609.39709v1 Announce Type: new
Abstract: Recent diffusion-based pipelines have achieved promising progress in image-to-3D synthesis. However, generating high-fidelity details remains challengi...
By Junyu Li, Qiuyu Chen, Pengcheng Wang, Shiqi Yang, Alexandra Gomez-Villa, Joost van de Weijer, Ruilin Li, Kai Wang
Numerous 3D assets are discarded due to low texture resolution, while current super-resolution models ignore texture maps and focus on natural images. An efficient and generalizable texture super-resolution model can revitalize a large corpus of aging yet valuable assets across industries such as film and video games.
Image outpainting extends an image beyond its original borders, requiring seamless style integration and globally coherent scene completion. Building on the success of diffusion models, recent methods have achieved substantial improvements in visual quality.
The paper introduces GaussianBlender, a feed‑forward framework that enables instant, high‑fidelity, geometry‑preserving, and multi‑view consistent 3D stylization driven by text. It learns disentangled latent spaces for geometry and appearance using spatially‑grouped 3D Gaussians, and applies a latent diffusion model for text‑conditioned edits. Evaluations demonstrate that GaussianBlender outperforms methods requiring per‑instance optimization, making scalable 3D stylization practical for large‑scale production.
By Melis Ocal, Xiaoyan Xing, Yue Li, Ngo Anh Vien, Sezer Karaoglu, Theo Gevers
ArtNVG is a 3D stylization framework that uses reference style images to produce stylized 3D scenes with high reconstruction quality. Built on 3D Gaussian Splatting, it introduces Content‑Style Separated Control and Attention‑based Neighboring‑View Alignment to maintain local color and texture consistency across views. Experiments show that ArtNVG outperforms existing methods in content preservation, style alignment, and local consistency.
By Zixiao Gu, Mengtian Li, Ruhua Chen, Zhongxia Ji, Sichen Guo, Zhenye Zhang, Guangnan Ye, Zuo Hu
Despite progress in instruction-based video editing, unimodal textual instructions inherently struggle to convey fine-grained textures and complex dynamics. To bridge this perceptual gap, we propose Visual In-context Editing, a new paradigm elevating video editing from textual instructions to multi-modal visual guidance encompassing single image, image pair, and video pair.
arXiv:2511.22228v3 Announce Type: replace-cross
Abstract: Recent advancements in diffusion and flow models have greatly improved text-based image editing, yet methods that edit images independently o...
By Josef Bengtson, David Nilsson, Dong In Lee, Yaroslava Lochman, Fredrik Kahl
arXiv:2608. 08676v1 Announce Type: cross Abstract: Semantic vision encoders have become a central visual interface for multimodal understanding and semantic conditioning in image generation.
By Jinbo Yan, Limeng Qiao, Jie Qin, Junyan He, Feize Wu, Guanglu Wan
arXiv:2606. 07117v1 Announce Type: cross Abstract: This paper presents Native3D, the first end-to-end 3D scene generation framework that completely bypasses 2D intermediate representations.
By Yibo Liu, Ziwei Zhang, Haozhou Pang, Menghao Li, Lanshan He, Gan Qi