arXiv:2603.17546v2 Announce Type: replace
Abstract: Perceptual video compression leverages generative priors to reconstruct realistic textures and motions at low bitrates. However, existing perceptua...
By Daowen Li, Ruixiao Dong, Kai Li, Ying Chen, Ding Ding, Li Li
The paper introduces GVCC, a zero‑shot video compression framework that uses a pretrained generative video model as the decoder. GVCC transforms deterministic rectified‑flow samplers into stochastic processes, enabling the transmission of compressed information through per‑step stochastic innovations. The authors evaluate three GVCC variants—Text‑to‑Video, Image‑to‑Video, and First‑Last‑Frame‑to‑Video—on the UVG dataset, reporting perceptual, fidelity, and temporal metrics without claiming global rate‑distortion gains.
By Ziyue Zeng, Xun Su, Haoyuan Liu, Bingyu Lu, Yui Tatsumi, Hiroshi Watanabe
arXiv:2512.07480v2 Announce Type: replace
Abstract: While traditional and neural video codecs (NVCs) have achieved remarkable rate-distortion performance, improving perceptual quality at low bitrates...
By Naifu Xue, Zhaoyang Jia, Jiahao Li, Bin Li, Zihan Zheng, Yuan Zhang, Yan Lu
Perceptual quality enhancement of severely compressed videos remains challenging due to complex artifact patterns and substantial information loss. Recent diffusion models have demonstrated strong generative capability for visual restoration, but directly applying them to compressed video often ignores compression degradation characteristics and may introduce structure-inconsistent hallucinations.
arXiv:2602.19202v3 Announce Type: replace
Abstract: Event cameras excel at high-speed, low-power, and high-dynamic-range scene perception. However, as they fundamentally record only relative intensit...
By Gang Xu, Zhiyu Zhu, Junhui Hou
arXiv:2607. 20628v1 Announce Type: cross Abstract: Real-world video deblurring remains challenging due to diverse motion patterns, complex degradations, and the scarcity of realistic training data, yet robust restoration is critical for downstream pipelines such as mobile imaging and 3D reconstruction.
By Renbiao Jin, Mingxin Yang, Yutian Chen, Junhao Zhuang, Xin Cai, Mulin Yu, Linning Xu, Wenxian Yu, Danping Zou, Shi Guo, Tianfan Xue
GaussVid introduces a 3D-aware video restoration framework that enhances sparse-view 3D Gaussian Splatting (3DGS) reconstructions. By creating a large-scale 3DGS video dataset and employing a camera-conditioned geometric prior anchored on the first and last frames, the method injects spatial structure into video generation, ensuring geometrically grounded restoration across viewpoints. Experiments demonstrate superior pixel- and structure-level fidelity (PSNR/SSIM) and improved multi-view consistency compared to other video-prior restoration methods, while maintaining competitive perceptual quality (LPIPS).
By Xinhui Liu, Can Wang, Wei Jiang, Wei Wang, Dong Xu
The paper introduces VoRTeC, a video compression framework that leverages a foundational flow model to encode latent video representations compactly and predict their positions along flow trajectories. By integrating multi‑scale priors and avoiding access to flow‑matching network parameters, VoRTeC achieves one‑step decoding with high perceptual fidelity, while maintaining temporal consistency through tail‑frame reuse and prior caching. Experiments show a 58% reduction in bit consumption compared to prior diffusion‑based methods and a decoding speed increase ranging from 3 to 197 times, reaching 13 FPS at 720p and 32 FPS at 480p.
By Yichong Xia, Qinhong Wu, Qinhong Wu, Jinpeng Wang, Zeyuan Chen, Haoqian Wang
arXiv:2608.23549v1 Announce Type: new
Abstract: Rendering views using 3D scene representations such as Gaussian Splatting (3DGS), Neural Radiance Fields (NeRF), meshes, or even point clouds produces...
By Khiem Vuong, Deva Ramanan, Srinivasa Narasimhan
The paper introduces 4DGS-Fixer, an iterative refinement framework that uses a video diffusion model to enhance sparse-view 4D Gaussian Splatting for dynamic scene synthesis. It first fuses multi-view depth maps into dense point clouds for better geometric initialization, then applies a pretrained video restoration model to refine rendered sequences, providing pseudo-supervision for further refinement. Experiments on a benchmark dataset show the method outperforms existing baselines, achieving nearly a 2 dB PSNR improvement.
By Haitao Huang, Shenghao Zhao, Boyuan Tian, Shin-Fang Chng, Songlin Yang, Sheila Lim, Huangying Zhan, Yi Xu, Anyi Rao, Frank Guan
arXiv:2604.06161v3 Announce Type: replace-cross
Abstract: Most digital videos are stored in 8-bit low dynamic range (LDR) formats, where much of the original high dynamic range (HDR) scene radiance i...
By Zhengming Yu, Li Ma, Mingming He, Leo Isikdogan, Yuancheng Xu, Dmitriy Smirnov, Pablo Salamanca, Dao Mi, Pablo Delgado, Ning Yu, Julien Philip, Xin Li, Wenping Wang, Paul Debevec
Diffusion-based generative video compression has emerged as a promising paradigm to improve perceptual quality, where latent frames are required to be encoded efficiently while serving as denoising conditions. However, existing methods neither carefully design reference and quality structures during latent coding nor account for the impact of frame-level quality variation on denoising procedure, which limits coding efficiency and aggravates artifact propagation during generative reconstruction.