arXiv Computer Vision

Active Sampling for Ultra-Low-Bit-Rate Video Compression via Conditional Controlled Diffusion

ActDiff-VC is a diffusion-based video compression framework designed for ultra‑low‑bitrate scenarios. It partitions videos into variable‑length segments, transmits keyframes only when necessary, and encodes temporal dynamics with a compact set of tracked point trajectories. Conditioned on these sparse signals, a conditional diffusion decoder reconstructs the remaining frames, achieving significant bitrate reductions and perceptual quality gains compared to strong learned codecs.

arXiv AI
Sep 3

VoRTeC: Taming Foundation Flow for One-step Real time Video Compression

The paper introduces VoRTeC, a video compression framework that leverages a foundational flow model to encode latent video representations compactly and predict their positions along flow trajectories. By integrating multi‑scale priors and avoiding access to flow‑matching network parameters, VoRTeC achieves one‑step decoding with high perceptual fidelity, while maintaining temporal consistency through tail‑frame reuse and prior caching. Experiments show a 58% reduction in bit consumption compared to prior diffusion‑based methods and a decoding speed increase ranging from 3 to 197 times, reaching 13 FPS at 720p and 32 FPS at 480p.

By Yichong Xia, Qinhong Wu, Qinhong Wu, Jinpeng Wang, Zeyuan Chen, Haoqian Wang
arXiv AI
Sep 28

GVCC: Zero-Shot Video Compression via Codebook-Driven Stochastic Rectified Flow

The paper introduces GVCC, a zero‑shot video compression framework that uses a pretrained generative video model as the decoder. GVCC transforms deterministic rectified‑flow samplers into stochastic processes, enabling the transmission of compressed information through per‑step stochastic innovations. The authors evaluate three GVCC variants—Text‑to‑Video, Image‑to‑Video, and First‑Last‑Frame‑to‑Video—on the UVG dataset, reporting perceptual, fidelity, and temporal metrics without claiming global rate‑distortion gains.

By Ziyue Zeng, Xun Su, Haoyuan Liu, Bingyu Lu, Yui Tatsumi, Hiroshi Watanabe
Hugging Face Trending Papers
Jun 8

SwiftVR: Real-Time One-Step Generative Video Restoration

Real-time video restoration (VR) for live streams requires high-resolution outputs under strict per-frame latency constraints. Existing one-step diffusion-based VR models remain difficult to deploy on consumer-grade GPUs due to two main bottlenecks: quadratic spatial attention at high resolutions and the latency-memory overhead of large video autoencoders.

arXiv Computer Vision
Sep 22

Dense-Prior-Guided Generative Video Compression

arXiv:2604.06655v2 Announce Type: replace Abstract: Diffusion-based generative video compression offers a promising paradigm for low-bitrate reconstruction, but existing keyframe-based controllable a...

By Ding Ding, Daowen Li, Yixin Gao, Ruixiao Dong, Kai Li, Ying Chen, Li Li
arXiv AI
Jul 24

RealVDeblur: One-Step Diffusion for Generalizable Real-World Video Deblurring

arXiv:2607. 20628v1 Announce Type: cross Abstract: Real-world video deblurring remains challenging due to diverse motion patterns, complex degradations, and the scarcity of realistic training data, yet robust restoration is critical for downstream pipelines such as mobile imaging and 3D reconstruction.

By Renbiao Jin, Mingxin Yang, Yutian Chen, Junhao Zhuang, Xin Cai, Mulin Yu, Linning Xu, Wenxian Yu, Danping Zou, Shi Guo, Tianfan Xue