The paper introduces VoRTeC, a video compression framework that leverages a foundational flow model to encode latent video representations compactly and predict their positions along flow trajectories. By integrating multi‑scale priors and avoiding access to flow‑matching network parameters, VoRTeC achieves one‑step decoding with high perceptual fidelity, while maintaining temporal consistency through tail‑frame reuse and prior caching. Experiments show a 58% reduction in bit consumption compared to prior diffusion‑based methods and a decoding speed increase ranging from 3 to 197 times, reaching 13 FPS at 720p and 32 FPS at 480p.
By Yichong Xia, Qinhong Wu, Qinhong Wu, Jinpeng Wang, Zeyuan Chen, Haoqian Wang
The paper introduces GVCC, a zero‑shot video compression framework that uses a pretrained generative video model as the decoder. GVCC transforms deterministic rectified‑flow samplers into stochastic processes, enabling the transmission of compressed information through per‑step stochastic innovations. The authors evaluate three GVCC variants—Text‑to‑Video, Image‑to‑Video, and First‑Last‑Frame‑to‑Video—on the UVG dataset, reporting perceptual, fidelity, and temporal metrics without claiming global rate‑distortion gains.
By Ziyue Zeng, Xun Su, Haoyuan Liu, Bingyu Lu, Yui Tatsumi, Hiroshi Watanabe
arXiv:2512.23709v3 Announce Type: replace
Abstract: Diffusion-based video super-resolution (VSR) methods deliver strong perceptual quality but are often unsuitable for latency-sensitive scenarios due...
By Hau-Shiang Shiu, Chin-Yang Lin, Zhixiang Wang, Chi-Wei Hsiao, Po-Fan Yu, Yu-Chih Chen, Yu-Lun Liu
arXiv:2609.37831v1 Announce Type: new
Abstract: Real-time diffusion-based video super-resolution (VSR) is in high demand for online streaming, yet stringent latency requirements often compromise gene...
By Xijun Wang, Xin Li, Suhang Yao, Zirui Lang, Bingchen Li, Zhibo Chen
arXiv:2512.07480v2 Announce Type: replace
Abstract: While traditional and neural video codecs (NVCs) have achieved remarkable rate-distortion performance, improving perceptual quality at low bitrates...
By Naifu Xue, Zhaoyang Jia, Jiahao Li, Bin Li, Zihan Zheng, Yuan Zhang, Yan Lu
Real-time video restoration (VR) for live streams requires high-resolution outputs under strict per-frame latency constraints. Existing one-step diffusion-based VR models remain difficult to deploy on consumer-grade GPUs due to two main bottlenecks: quadratic spatial attention at high resolutions and the latency-memory overhead of large video autoencoders.