Adaptive-Group Process Rewards for GUI Agents
arXiv:2610.17710v1 Announce Type: new Abstract: Training graphical user interface (GUI) agents with reinforcement learning suffers from sparse outcome rewards, leading to inefficient learning. Proces...
Policy optimisation, reward modelling and RLHF — how models are trained by feedback rather than by labels.
arXiv:2610.17710v1 Announce Type: new Abstract: Training graphical user interface (GUI) agents with reinforcement learning suffers from sparse outcome rewards, leading to inefficient learning. Proces...
arXiv:2610.19525v1 Announce Type: new Abstract: Verifiable instruction-following benchmarks emphasize output-constraint satisfaction but can overlook whether responses meaningfully answer the underly...
arXiv:2610.18354v1 Announce Type: new Abstract: Game-theoretic benchmarks claim that large language model (LLM) strategic decision-making varies across game types, interaction structures, and capabil...
arXiv:2610.18614v1 Announce Type: new Abstract: Controlling an acting LLM agent means deciding, at each step of a long-horizon task, whether to trust its next action, abstain, or hand off to a human....
arXiv:2610.19920v1 Announce Type: new Abstract: Molecular design is often formulated as an optimization problem over existing molecular spaces. However, molecular optimization and the discovery of st...
arXiv:2610.14041v1 Announce Type: cross Abstract: Inverse Reinforcement Learning (IRL) is classically solved using Lagrangian optimisation, by jointly optimising a primal-dual problem with gradient d...
arXiv:2610.14042v1 Announce Type: cross Abstract: A longstanding goal for robot reinforcement learning (RL) is that robots learn from their own physical experience, as humans and animals do. A key ob...
arXiv:2610.20004v1 Announce Type: new Abstract: Transformers can perform in-context reinforcement learning without parameter updates. However, existing theoretical constructions often require context...
arXiv:2610.14465v1 Announce Type: cross Abstract: Structured knowledge retrieval acquires task-relevant evidence from structured knowledge sources for downstream tasks. Existing methods rely on uncon...
arXiv:2601.08689v3 Announce Type: replace Abstract: Large Language Models (LLMs) have shown strong capabilities in finance-oriented question answering, yet their evaluation on professional quantitati...
arXiv:2610.06269v2 Announce Type: replace Abstract: Open-ended scientific discovery often requires repeatedly proposing and evaluating candidate solutions. LLM-based systems can support this process...
arXiv:2610.17043v1 Announce Type: new Abstract: Recent multimodal deep search agents have advanced tool use and visual content retrieval, yet they still struggle to convert intermediate visual eviden...
arXiv:2610.17192v1 Announce Type: new Abstract: Routing problems, like the Traveling Salesman Problem (TSP) and the Capacitated Vehicle Routing Problem (CVRP), are NP-hard and slow to solve for large...
The paper presents a method for improving the robustness of deep reinforcement learning (DRL) policies used in planetary landing by employing adversarial reinforcement learning. A secondary agent generates physically constrained perturbations that challenge the landing controller, creating an asymmetric zero‑sum game. Training is conducted in three stages—baseline learning, stochastic robustness enhancement, and iterative adversarial optimization—showing that adversarial disturbances uncover vulnerabilities missed by conventional randomization and hint at better generalization to unseen perturbations.
arXiv:2610.20277v1 Announce Type: new Abstract: Designing RNA sequences that satisfy target tertiary-structure objectives is an important problem in RNA engineering, with broad applications in synthe...
arXiv:2610.14636v1 Announce Type: new Abstract: Terminal rewards make multi-turn agents trainable without step-level annotations, but group-relative advantages provide little guidance about which int...
arXiv:2610.14750v1 Announce Type: new Abstract: Credit assignment in modular financial reinforcement learning is difficult to evaluate because an attributed signal may improve a component loss withou...
arXiv:2610.14913v1 Announce Type: new Abstract: Reinforcement learning (RL) is essential for adaptive decision-making, e.g., robust Meta-RL and domain randomization (DR), and efficient post-training...
arXiv:2610.14970v1 Announce Type: new Abstract: With the rapid evolution of large language models (LLMs), there is an increasing demand for effective personalization techniques that can adapt model b...
arXiv:2610.15084v1 Announce Type: new Abstract: Visual agents that interleave reasoning with tool invocation have posed a promising direction for multimodal tasks. However, learning effective tool in...