Inference efficiency

Quantization, distillation, pruning and serving work aimed at the same accuracy for less memory, latency and money.

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arXiv AI
Aug 11

Motif 3: Technical Report

arXiv:2608. 09119v1 Announce Type: new Abstract: We introduce Motif 3, a decoder-only Mixture-of-Experts language model with 314 billion total parameters and 13.

By Junghwan Lim, Joon Son Chung, Sungmin Lee, Wai Ting Cheung, Gihun Cho, Minsu Ha, Sangho Kang, Beomgyu Kim, Dongseok Kim, Jangwoong Kim, Taehyun Kim, Taewhan Kim, Jeesoo Lee, Jeongdoo Lee, Junhyeok Lee, Dongpin Oh, Hyeyeon Cho, Dahye Choi, Jaeheui Her, Hanbin Jung, Changjin Kang, Minjae Kim, Youngrok Kim, Hyukjin Kweon, Hongjoo Lee, Yeongjae Park, Bokki Ryu
arXiv Machine Learning
Aug 11

DreOPD: Degraded-Reference Extrapolative On-Policy Distillation for Flow-matching Models

arXiv:2608. 09233v1 Announce Type: new Abstract: Flow-matching models are now a mainstream method to image generation, but its adaptation to diverse downstream scenarios typically relies on post-training, which may cause conflicts among task-specific optimization objectives.

By Mingfeng Lin, Chengfei Cai, Lin Xu, Yuxiang Wei, Liang Han
Hugging Face Trending Papers
Aug 11

CasDeblurGS: Cascaded 2D-to-3D Multi-View Consistency for 3D Gaussian Splatting from Two Blurry Images

Free-viewpoint 3D scene media is increasingly important for immersive applications, yet practical capture often suffers from severe view sparsity and motion blur. Although neural rendering has advanced sparse-view synthesis, existing blur-aware methods typically require substantial multi-view redundancy, accurate camera poses, or costly per-scene optimization.

Hugging Face Trending Papers
Aug 10

TRACE-GS: On-Policy Trajectory Distillation with Privileged Geometric Conditioning for Sparse-View 3DGS Restoration

We present TRACE-GS, an on-policy trajectory distillation framework that leverages privileged geometric conditioning at training time, thereby adapting a diffusion prior to sparse-view 3D Gaussian Splatting (3DGS) restoration. Rather than pursuing increasingly sophisticated restoration architectures, we identify a more fundamental limitation shared by existing diffusion-based approaches: supervision at independently noised states does not cover those reached during inference.

Hugging Face Trending Papers
Aug 10

Perception Before Supervision: Self-Contained Visual Distillation from Counterfactual Blind Spots

Self-improvement for multimodal large language models (MLLMs) is typically driven by reward-based methods that provide only coarse scalar feedback. Distillation offers a richer alternative through dense token-level supervision, but in the visual domain it usually depends on privileged context constructed using external annotations and tools, or stronger models.

Hugging Face Trending Papers
Aug 10

Omni2LoRA: Coherence-Preserving Parametric Memory for Efficient Omni Language Models

Omnimodal language models (OLMs) enable unified audio-visual understanding, but processing long joint token sequences makes inference computationally prohibitive. While recent token compression methods attempt to alleviate this burden, compressing modalities in isolation often destroys the temporal cross-modal anchors necessary for coherent reasoning.

Hugging Face Trending Papers
Aug 10

RL-Native Distillation: Exploiting Scored Trajectories for Few-Step Image Generation

Efficient text-to-image generation requires both reinforcement-learning (RL)-based reward alignment and few-step distillation, yet these procedures are typically performed sequentially, increasing training cost and risking the loss of reward gains during compression. We instead take an RL-native perspective: diffusion RL already generates reward-scored finite-step trajectories, whose intermediate states provide a natural source of distillation supervision rather than a disposable byproduct of sampling.

arXiv Machine Learning
Aug 10

AsyncWebRL: Efficient Asynchronous Reinforcement Learning for Multi-Step Visual Web Agents

arXiv:2606. 05597v3 Announce Type: replace Abstract: Training vision-language web agents with multi-step RL is compute-intensive, with two dominant forms of inefficiency: idle GPUs in synchronous RL, and trajectories that use more steps and tokens than necessary.

By Hao Bai, Rui Yang, Chenlu Ye, Spencer Whitehead, Aviral Kumar, Tong Zhang