arXiv:2607. 09375v1 Announce Type: new Abstract: We present Mach-Mind-4-Flash, a 35B-parameter Mixture-of-Experts (MoE) agentic model with 3B activated parameters.
By Foundation Model Team
arXiv:2604. 24594v3 Announce Type: replace-cross Abstract: As large language models (LLMs) evolve into agentic problem solvers, they increasingly rely on external, reusable skills to handle tasks beyond their native parametric capabilities.
By Weihang Su, Jianming Long, Qingyao Ai, Qiaozhi He, Yichen Tang, Changyue Wang, Yiteng Tu, Yingbo Wang, Yiqun Liu
arXiv:2608. 19993v1 Announce Type: new Abstract: Loading reusable skill documents into a bounded context window is now the primary way large language model (LLM) agents acquire task-specific capabilities, which makes skill selection a first-order determinant of task performance and token cost.
By Yu Chen, Ruishuo Chen, Xun Wang, Zhuoran Li, Longbo Huang
Dynamic Expert Pruning for Multi-Agent Systems introduces DEP, a method that generates a per-request mask of experts based on an agent’s system and task prompts. Unlike static pruning, DEP uses a lightweight predictor trained on workflow transcripts to activate only the experts needed for each specific request, requiring no per-configuration calibration. Experiments across various tasks, models, and MoE architectures show DEP outperforms static pruning and merging baselines, especially when few experts are retained, and it generalizes to unseen workflows.
By Jabin Koo, Soheil Abbasloo, Sungjae Lee, Jungseul Ok
arXiv:2609.38822v1 Announce Type: cross
Abstract: Anthropic's Agent Skills package reusable procedural know-how for an LLM agent into SKILL.md directories, and open-source aggregations have grown pas...
By Guanqun Yang, Wenlong Zhang, Tian Shi, Ping Wang
SkillGym is an automatic pipeline that generates verifiable environments for training skill-use agents. It crawls internet skills, filters for reproducible workflows, and uses a builder‑reviewer process to create difficulty‑controlled tasks with reference solutions and verifiers. The system builds 6.8k environments, collects 19k successful trajectories, and fine‑tunes LLMs from 2B to 122B parameters, improving performance and skill invocation rates.
By Renxi Wang, Mingshan Hee, Fajri Koto, Timothy Baldwin, Haonan Li