UniTrackPLA: Unified Panorama-Language-Action Model for Instruction-Guided Navigation and Dynamic Person Tracking
Read the original on arXiv Computer Vision →The Flow has not summarised this story yet — read it at arXiv Computer Vision.
The Flow has not summarised this story yet — read it at arXiv Computer Vision.
arXiv:2609.25558v1 Announce Type: cross Abstract: Vision-language-action policies benefit from geometric supervision, but current-frame geometry alone does not explicitly describe the changes associa...
arXiv:2607. 20785v1 Announce Type: cross Abstract: Deploying navigation systems at scale requires a recipe that minimizes sensor assumptions, generalizes across robot embodiments, and trains efficiently.
RiverVLN introduces the first benchmark for long‑horizon vision‑language navigation (VLN) of unmanned surface vehicles (USVs) in continuous riverine motion. The PGT‑NAV framework converts navigation instructions into an ordered sequence of visually verifiable semantic phases, maintaining an active phase online through grounded visual and motion evidence. This phase‑grounded approach reduces recursive position and heading drift, achieving a 0.79 success rate in Unity‑ROS closed‑loop tests and demonstrating transfer to real‑world USV deployment.
arXiv:2608. 07267v1 Announce Type: new Abstract: Recent vision-language navigation (VLN) systems increasingly adapt pretrained vision-language models (VLMs) into vision-language-action (VLA) policies that map egocentric observations and language instructions directly to navigation actions.
UAV Vision-Language Navigation (UAV-VLN) is typically formulated as a holistic search-and-reach problem, where long-range target discovery and final target approach are optimized and evaluated jointly. This formulation makes it difficult to assess a critical capability of aerial embodied agents, namely whether a UAV can accurately ground a visible target and translate vision-language evidence into precise 3D motion once the target enters its field of view.
Navi-Agent is a zero‑shot Vision‑Language Navigation in Continuous Environments (VLN‑CE) agent that builds a coordinate‑free spatial state from visual observations and motion history. It represents this state as a navigation topology with nodes as visual places and edges as motion transitions, enabling observation‑based self‑localization, task progress verification, and recovery. Experiments on a zero‑shot VLN‑CE benchmark and real‑world robot platforms demonstrate that Navi‑Agent achieves state‑of‑the‑art performance among geometry‑constrained methods while remaining competitive with geometry‑based approaches.