arXiv Computer Vision By Shunyu Yao, Xiaohan Zhang, Zhuoran Yang, Haoqi Lai, Qi Ming, Xiaoxi Hu, Hui-Liang Shen, Si-Yuan Cao

Towards Active Cross-View Object Geo-Localization

Read the original on arXiv Computer Vision →

The paper introduces Active Cross-View Object Geo-Localization (ActiveGeo), enabling mobile agents to actively select new viewpoints and decide when to stop to improve localization with fewer observations. It proposes the ActiveMoPT framework, which uses a three-stage training process: Multi-View Prompt-Preserving Adaptation, Trajectory-Guided Policy Initialization, and Cost-Aware Policy Refinement with GRPO. The authors also create a zero-shot test set, ActiveGeo-858, and demonstrate that ActiveMoPT outperforms prior methods on MoP-UAV and ActiveGeo-858.

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arXiv AI
Aug 20

GS-VLA: Plug-and-Play Viewpoint Canonicalization for Frozen VLA Policies via Gaussian Splatting

GS‑VLA introduces a lightweight, plug‑and‑play framework that uses a 4 M‑parameter 3D‑Gaussian canonicalizer to adapt frozen Vision‑Language‑Action (VLA) policies to viewpoint shifts without retraining the policy. By treating viewpoint changes as a localized novel‑view synthesis problem under a locality assumption, the method normalizes observations through a scene‑ and policy‑independent disocclusion task. Experiments on the LIBERO benchmark demonstrate that GS‑VLA recovers a large portion of performance lost due to camera displacement, improving results across different policy architectures, unseen task suites, and perturbation scales. whyItMatters":"The approach offers a computationally efficient alternative to costly fine‑tuning or generative augmentation, enabling robust VLA deployment in real‑world settings where camera configurations may vary."

By Yechan Park, HyunJin Kim
arXiv Computer Vision
Sep 7

Where to Look Matters: Learning Influential Views for VLM-based 3D Visual Grounding

IVSGround introduces a lightweight view selector that learns to choose the most informative camera views for vision‑language model (VLM) based 3D visual grounding, replacing heuristic view selection. The selector is trained via a two‑stage rejection sampling process that uses feedback from a reasoning VLM to generate supervision signals. Experiments on ScanRefer and NR3D demonstrate that IVSGround consistently improves grounding accuracy over existing zero‑shot pipelines, underscoring the importance of selecting where to look for effective 3D visual grounding.

By Tsung-Chih Chiang, Hsuan-Kung Yang, Jou-Min Liu, Ting-Ru Liu, Chun-Wei Huang, Quan Kong, Chun-Yi Lee