arXiv:2606. 27475v1 Announce Type: cross Abstract: Robots trained on real world data tend to be imprecise, slow, and brittle to perturbations.
By Raymond Yu, William Huey, Mustafa Mukadam, Anusha Nagabandi, Abhishek Gupta
arXiv:2602. 20220v2 Announce Type: replace-cross Abstract: We investigate what specific design choices enable successful online reinforcement learning (RL) on physical robots.
By Yarden As, Dhruva Tirumala, Ren\'e Zurbr\"ugg, Chenhao Li, Stelian Coros, Andreas Krause, Markus Wulfmeier
arXiv:2503.10118v3 Announce Type: replace-cross
Abstract: The sim-to-real gap remains a critical challenge in robotics, hindering the deployment of algorithms trained in simulation to real-world syst...
By Yuxuan Xu, Shiyu Wang, Jinhao Huang, Wenhao Zhao, Yufei Jia, Zike Yan, Weibin Gu, Lu Shi, Guyue Zhou
arXiv:2505. 01458v2 Announce Type: replace-cross Abstract: Navigation and manipulation are core capabilities in Embodied AI, but training agents to perform them directly in the real world is costly, time-consuming, and unsafe.
By Lik Hang Kenny Wong, Xueyang Kang, Kaixin Bai, Jianwei Zhang
arXiv:2607. 18488v1 Announce Type: cross Abstract: Reinforcement learning (RL) research has demonstrated success in both physical and simulated domains; however, the predominant methodology remains rooted in simulations.
By Elena Sorina Lupu, Patrick Spieler, Khurram Javed, Kris De Asis, John D. Martin, Martha Steenstrup, Joseph Modayil
arXiv:2609.01418v1 Announce Type: cross
Abstract: To mitigate the sample complexity of real-world reinforcement learning (RL), a common practice is to first train a policy in a simulator, where sampl...
By Tingting Ni, Maryam Kamgarpour