IR-SIM: A Lightweight Skill-Native Simulator for Navigation, Learning, and Benchmarking
arXiv:2606. 08729v1 Announce Type: cross Abstract: Simulation plays a key role in automated robotics research supported by large language models (LLMs).
arXiv:2505. 01458v2 Announce Type: replace-cross Abstract: Navigation and manipulation are core capabilities in Embodied AI, but training agents to perform them directly in the real world is costly, time-consuming, and unsafe.
arXiv:2606. 08729v1 Announce Type: cross Abstract: Simulation plays a key role in automated robotics research supported by large language models (LLMs).
arXiv:2606.08729v2 Announce Type: replace-cross Abstract: Developing navigation policies requires simulation scenarios that support repeatable training and evaluation. Despite the availability of num...
arXiv:2607. 22997v1 Announce Type: cross Abstract: Physical AI -- the integration of large vision-language-action (VLA) models with embodied agents that act in the real world -- has emerged as the next major frontier for AI, echoed by industry leaders such as Jensen Huang (``the next big thing is Physical AI, AI with a body,'' GTC Paris, June 2025) and Dr.
arXiv:2609.37089v1 Announce Type: new Abstract: Real-world videos provide rich demonstrations of manipulation, but turning them into reusable robot skills requires visually aligned environments, exec...
arXiv:2503.10118v3 Announce Type: replace-cross Abstract: The sim-to-real gap remains a critical challenge in robotics, hindering the deployment of algorithms trained in simulation to real-world syst...
arXiv:2609.38982v1 Announce Type: cross Abstract: Coding agents powered by large language models (LLMs) have shown remarkable abilities to autonomously reason about and achieve goals in the digital w...
Sim-and-Human Co-training (SimHum) is a method that combines simulation and human demonstration data to train bimanual manipulation policies. It first extracts kinematic priors from simulation and visual priors from human observations, then fine‑tunes on a small real‑robot dataset. With only 80 real‑robot episodes per task, SimHum achieves 62.5% success on out‑of‑distribution scenes across four tabletop tasks, outperforming real‑only training by 53.7% and improving the best single‑source baseline by 35.0% in a matched‑time study.
arXiv:2607. 04434v1 Announce Type: cross Abstract: Generalist robot manipulation policies have advanced rapidly, yet existing benchmarks remain limited in systematically evaluating their capabilities.
Universal Manipulation Interface (UMI) enables scalable real-world robot data collection without hardware-specific teleoperation, yet leveraging UMI data to train large-scale Vision-Language-Action (VLA) models remains fundamentally challenging. We identify two critical mismatches: wrist-mounted fisheye views, with severe radial distortion and local gripper-centric perspectives, are out-of-distribution for pretrained VLMs; and human-collected trajectories frequently violate kinematic limits, incur collisions, or exceed controller bandwidth, teaching VLA policies physically infeasible actions.
arXiv:2507. 21638v2 Announce Type: replace Abstract: The development of reinforcement learning (RL) algorithms has been largely driven by ambitious challenge tasks and benchmarks.
arXiv:2606. 13886v1 Announce Type: cross Abstract: Vision-Language-Action (VLA) models excel at mapping visual inputs and natural language instructions directly to robotic control policies.
arXiv:2606. 04708v1 Announce Type: cross Abstract: Universal Manipulation Interface (UMI) enables scalable real-world robot data collection without hardware-specific teleoperation, yet leveraging UMI data to train large-scale Vision-Language-Action (VLA) models remains fundamentally challenging.