arXiv:2608. 07566v1 Announce Type: new Abstract: We introduce a continuous metric field framework trained by a single causal contrastive loss.
By Chenghao Xu
arXiv:2606. 03756v1 Announce Type: cross Abstract: We introduce Neural Navigation Functions (Neural-NF), a learned reactive navigation function capable of zero-shot transfer across unseen environment geometries.
By Benjamin D. Shaffer, Pei-An Hsieh, Brooks Kinch, Nathaniel Trask, M. Ani Hsieh
arXiv:2605. 24942v2 Announce Type: replace-cross Abstract: Steering a language model - intervening on its internal activations to change downstream behaviour - has recently expanded beyond linear interpolation to nonlinear methods such as angular and kernelized steering, which define intervention transformations without learning an explicit geometry over paths in activation space.
By Narmeen Oozeer, Shivam Raval, Philip Quirke, Manikandan Ravikiran, Jeff Phillips, Shriyash Upadhyay, Amirali Abdullah
ObstaDiff is a diffusion-policy framework that introduces a lightweight obstacle-aware visual encoder to generate structured representations of targets, obstacles, and background. By aligning these representations, the policy produces end-effector trajectories that focus on a target-centered bottleneck pose while accounting for surrounding obstacles. In real-robot greenhouse trials, ObstaDiff achieved a 75.41% task success rate and an 8.20% obstacle collision rate, outperforming existing imitation-learning baselines in cluttered agricultural settings.
By Jiawen Wang, Kevin Yao, Khalid Jawed
The paper presents a training-free diffusion-based motion planner that replaces learned global trajectory scores with analytical local scores derived from obstacle, smoothness, velocity, and inter-agent feasibility terms. By reconstructing trajectory scores through local interactions between neighboring waypoints and nearby constraints, the method decomposes the denoising process while preserving the optimization structure of classical trajectory methods. Experiments demonstrate that this approach generates smooth, feasible trajectories for large multi-agent tasks in complex environments quickly, outperforming learning-based and optimization baselines without requiring training data.
By Michael Y. Fatemi, Jinhao Liang, Ferdinando Fioretto
Reaching a 6-DoF grasp pose in clutter requires a collision-free trajectory, conventionally obtained by reconstructing the scene in 3D and planning inside that reconstruction, at the cost of its accur...