arXiv AI
Aug 11

Listen, See and Track: Spatio-Temporal Audio-Visual Sound Event Reasoning for Omni-Modal Language Models

arXiv:2608. 09435v1 Announce Type: new Abstract: Understanding dynamic sound sources requires jointly determining what produces a sound, where the source is located, and how it moves over time.

By Zhi Zeng, Cheng Zhang, Zesheng Yang, Rendong Pi, Jiaying Wu, Di Zhang, Zihan Ma, Guodong Li, Zhou Yang, Yu Xiang, Yifei Zheng, Minnan Luo
Hugging Face Trending Papers
Aug 10

Listen, See and Track: Spatio-Temporal Audio-Visual Sound Event Reasoning for Omni-Modal Language Models

Understanding dynamic sound sources requires jointly determining what produces a sound, where the source is located, and how it moves over time. Yet existing audio-language models often represent clips as global acoustic events, while vision-language models lack the spatial audio cues needed to localize and track individual sources.

arXiv Computer Vision
Oct 8

TiTok: Audio-Visual LLM for Multi-Segment Temporal Grounding

TiTok is an audio‑visual large language model designed for multi‑segment temporal grounding in untrimmed videos. It introduces Time Token Interleaving (TTI) to align temporal perception with prediction, and uses decoupled reinforcement‑learning rewards (global, local, count, precision, format) optimized via GDPO. Evaluated on a new UnAV‑100 protocol with the CountF1 metric, TiTok achieves state‑of‑the‑art results (65.7 mIoU, 0.58 CountF1).

By Eunji Shin, Dahyun Choi, Seungyeon Jo, Yejin Hong, Jiyoung Lee
arXiv Computer Vision
Oct 21

EvaOmni: An Evidence-Grounded Benchmark for Audio-Visual Reasoning

EvaOmni is a new evidence‑grounded benchmark for audio‑visual reasoning, comprising 392 videos and 1,027 human‑annotated question‑answer pairs that span 15 capabilities and three difficulty levels. The benchmark requires models to provide both an answer and the supporting audio‑visual evidence intervals, and introduces Coverage Grounded (C.G.) and Bottleneck Grounded (B.G.) scores to evaluate evidence identification and temporal localization. Across 24 Omni LLMs, Gemini3.7‑Flash achieved the highest overall accuracy, yet its B.G. scores reveal significant room for improvement in grounded reasoning.

By Xiaoxing Hu, Wenxi Yao, Chaoyuan Shi, Ziqi Ye, Xiaorong Guo, Peixuan Li, Zhuoran Sun, Ziyang Gong, Peiyuan Zhang, Mingxin Liu, Shuran Ma, Hongbo Liu, Xiaomin Yu, Yu Tian, Wentao Wang, Zhenjie Yang, Jian Hu, Yunhang Shen, Haoyu Cao, Xue Yang
arXiv Computer Vision
Oct 12

Query-Guided Spatial-Temporal-Frequency Interaction for Music Audio-Visual Question Answering

The paper introduces Query‑Guided Spatial‑Temporal‑Frequency (QSTar) interaction for Audio‑Visual Question Answering, integrating question cues and audio frequency characteristics with spatial and temporal visual features. It also presents a Query Context Reasoning (QCR) block that prompts the model to focus on semantically relevant audio and visual elements. Experiments on two AVQA benchmarks show significant performance gains over existing Audio QA, Visual QA, Video QA, and AVQA methods.

By Kun Li, Michael Ying Yang, Sami Sebastian Brandt