arXiv:2609.37297v1 Announce Type: new
Abstract: Cross-skeleton motion generation trains generative models to carry action structure and motion intention from one body to another. Yet a target motion...
By Zhiyuan Li, Wenyan Yang, Pekka Marttinen, Joni Pajarinen
arXiv:2607.12176v2 Announce Type: replace
Abstract: Ambivalence and hesitancy (A/H) undermine digital behaviour-change interventions, and recognizing them automatically from video is the goal of the...
By Josep Cabacas-Maso, Ismael Benito-Altamirano, Carles Ventura
The paper investigates whether detailed articulated human pose provides more discriminative power than coarse spatial relationships for early violence detection. By fixing the downstream pipeline and comparing five interaction representations—including bounding‑box geometry, handcrafted pose analogues, enriched pose descriptors, and a learned joint encoder—the study finds that pose‑based representations do not outperform coarse geometry. When visual encoders are frozen and evaluated on larger datasets, person‑crop appearance and whole‑frame context outperform geometry, but cropping to interacting people offers no advantage over encoding the entire frame. The authors further demonstrate that pre‑onset frames contain source‑related artifacts (e.g., title cards, watermarks) that contribute significantly to discrimination, suggesting that benchmark performance may reflect these artifacts rather than true event evidence.
By Parishruthi Ganesh
arXiv:2606. 15779v1 Announce Type: cross Abstract: Multimodal models can name the action units (AUs) behind a facial emotion, but their AU->emotion rationales are typically plausible rather than faithful: nothing forces the AUs a model invokes to be the AUs that actually drive its prediction.
By Van Thong Huynh, Hong Hai Nguyen, Thuy Pham, Trong Nghia Nguyen, Soo-Hyung Kim
EMODY Flow is a lightweight flow‑matching framework that generates synchronized full‑body motion and facial expressions conditioned on speech and emotion. It attaches to a frozen Qwen‑3 Omni model, reusing its audio codecs to drive two parallel DiT generators for SMPL‑X body pose and FLAME facial expressions. An auxiliary emotion classifier at training time restores emotion sensitivity, enabling EMODY Flow to achieve state‑of‑the‑art gesture quality on BEAT2 and zero‑shot facial animation on TFHP, with significant improvements in FGD, Beat Correlation, and Diversity metrics.
By Harsh Kumar Agarwal, Xavier Alameda-Pineda, Olivier Perrotin
Pattern-recognition control promises a myoelectric prosthesis that responds to many intended gestures rather than one or two, but the promise has stayed in the laboratory. A recogniser trained on one person rarely transfers to the next, and useful performance usually demands a fresh round of labelled calibration from the end user.