OpenBox: Annotate Any Bounding Boxes in 3D
Read the original on arXiv Computer Vision →The Flow has not summarised this story yet — read it at arXiv Computer Vision.
The Flow has not summarised this story yet — read it at arXiv Computer Vision.
arXiv:2606. 24353v1 Announce Type: cross Abstract: Bird's-eye view (BEV) perception fuses multi-camera images into a unified top-down representation for autonomous driving.
Lang3DSeg introduces a point‑transformer backbone for open‑vocabulary, annotation‑free 3D LiDAR segmentation, trained from scratch without geometric pre‑training. It tackles noise from 2D‑to‑3D label projections by applying a class‑priority rule and truncating projected instances at depth gaps, thereby correcting depth‑ambiguity errors. The method achieves state‑of‑the‑art results on nuScenes (52.8 % mIoU) and SemanticKITTI (41.4 % mIoU) while operating in real‑time on a single LiDAR sweep.
arXiv:2608. 19973v1 Announce Type: cross Abstract: Recently, open-vocabulary 3D object detection (3D-OVD) has gained increasing attention for its ability to detect unseen objects in 3D scenes.
The paper introduces a biologically inspired framework that learns object‑centric visual representations from raw videos without human annotations or camera calibration. By using motion boundaries detected via optical flow and clustering to create pseudo‑instance masks, the method supervises a single‑image encoder with pixel‑level pairwise metric learning. Training on 195 million pseudo‑labeled frames and expanding to 421 million frames through Motion‑Verified Self‑Training, the approach yields Swin‑based encoders that outperform or match supervised and self‑supervised baselines on tasks such as monocular depth estimation, 3D object detection, 3D occupancy prediction, and end‑to‑end planning.
arXiv:2512. 23020v3 Announce Type: replace-cross Abstract: 3D visual grounding aims to locate objects based on natural language descriptions in 3D scenes.
arXiv:2605.13018v2 Announce Type: replace Abstract: Object-centric scene understanding is a fundamental challenge in computer vision. Existing approaches often rely on multi-stage pipelines that firs...