ODDR: One-Step Deshadow Diffusion via Reward Guidance
Read the original on arXiv Computer Vision →The Flow has not summarised this story yet — read it at arXiv Computer Vision.
The Flow has not summarised this story yet — read it at arXiv Computer Vision.
The paper introduces ShadowCLR, an unsupervised framework for removing shadows from images without requiring paired shadow–shadow-free data or shadow masks. By leveraging consistency across multiple shadowed observations of the same scene, the method regularizes the model to recover scene-consistent appearance while suppressing shadow-specific variations. Experiments on several benchmarks show that ShadowCLR achieves competitive or superior performance compared to existing unsupervised approaches.
WildShadowRemover is a framework that adapts a pretrained video diffusion model for robust in-the-wild video shadow removal using LoRA fine-tuning. It augments the frozen VAE decoder with a detail injection module and introduces a shadow‑mask‑guided frequency‑decomposed modulation module to restore high‑frequency textures while suppressing shadow artifacts, with monocular depth priors providing geometry‑aware guidance. The authors also create WildShadow, a large‑scale paired video shadow removal dataset, and show that their method outperforms existing approaches in shadow removal quality, temporal consistency, and generalization across challenging real‑world scenarios.
The paper introduces AgenticShadow, a new dataset of 17,138 image‑mask‑target triplets created through an offline agentic workflow that combines physics‑motivated generation, failure detection, feedback‑driven retry, candidate selection, and deterministic correction. This approach addresses the long‑standing lack of diverse paired shadow‑free training data by leveraging existing shadow detection datasets and producing realistic shadow‑free targets. Models trained on AgenticShadow show significant improvements, reducing color distribution differences by 50.5% and cross‑domain LAB RMSE by 19.7‑37.5% compared to prior work.
Existing supervised and unsupervised shadow removal methods often suffer from limited generalization due to the insufficient diversity of available training datasets, while zero-shot methods tend to produce artifacts and require time-consuming test-time optimization. To address these issues, we propose FreeShadow, a training-free shadow removal method built upon pretrained diffusion models, which exploits diffusion priors for shadow removal without any training or optimization.
arXiv:2606. 28094v1 Announce Type: cross Abstract: Real-world object removal is challenging due to two key difficulties: the target object's non-local effects, such as shadows and reflections, which are difficult to model, and the fact that user-provided masks are often inaccurate or incomplete.
arXiv:2512.06174v3 Announce Type: replace Abstract: Generating realistic cast shadows for inserted foreground objects requires reasoning about scene geometry and illumination. However, most learning-...