The paper introduces a CAD‑free 3D shape prior that enhances object recognition by reconstructing each object with 3D Gaussian Splatting (3DGS) from short RGB‑D scans and fusing the resulting shape prototype with frozen DINOv2 image features. Experiments on T‑LESS and HOPE datasets show that geometry alone can match or exceed CAD‑based recognition, and that the combined approach improves performance, especially on shape‑distinctive or partially occluded objects. The study demonstrates that the benefit comes from the geometric information rather than rendered pixels, and that the prior is complementary to frozen vision features.
By Chenxi Tao, Seung-Kyum Choi
arXiv:2609.13263v1 Announce Type: new
Abstract: Projective shape analysis provides a geometric framework for studying landmark configurations in digital images acquired by pinhole cameras. In the cla...
By Musab Alamoudi, Robert L. Paige, Vic Patrangenaru
arXiv:2609.26795v1 Announce Type: cross
Abstract: 3D Gaussian Splatting (3DGS) can reconstruct a captured scene photorealistically, but the resulting representation does not by itself support physica...
By Runyi Yang, Deheng Zhang, Xiaoye Wang, Kanzhi Wu, Lei Sun, Ajad Chhatkuli, Kunyu Peng, Luc Van Gool, Danda Pani Paudel
The paper introduces SE(3) neural potential fields that learn collision‑free 6‑DoF trajectory planning directly from posed RGB images, eliminating the need for explicit 3D reconstruction. By supervising the field with a navigation function based on geodesic distances to the grasp, the method avoids the classic pitfalls of artificial potential fields, achieving near‑goal convergence within 3 cm from any start and producing collision‑free paths on a UR10 robot. Experiments on two tabletop scenes show significant improvements in clearance, reduced arm‑link contacts, and a 90 % grasp success rate, while planning time drops from over a minute to about 2 seconds compared to RRT* on a reconstructed scene.
By Jeffrey Eiyike, Masoud Ataei, Elvis Gyaase, Vikas Dhiman
CADSplat is a framework that reconstructs photorealistic, geometrically accurate digital twins from fewer than 15 wide‑baseline images by regularizing 3D Gaussian Splatting with an explicit CAD shape prior. It matches segmented object silhouettes to a CAD library to retrieve a suitable model and camera poses, then anchors Gaussian primitives to the model’s surface and jointly optimizes splat parameters, registration, and a non‑rigid deformation field. Experiments on two real‑world datasets show CADSplat outperforms baselines, especially in sparse and self‑occluded scenarios, and its gains mainly stem from constraining splats to a surface rather than the CAD shape itself.
By Kristof Overdulve, Lode Jorissen, Nick Michiels
Reaching a 6-DoF grasp pose in clutter requires a collision-free trajectory, conventionally obtained by reconstructing the scene in 3D and planning inside that reconstruction, at the cost of its accur...