arXiv AI By Ziqi Ma, Shreya Sharma, Mohamed El Banani, Katja Schwarz, Chongjie Ye, Chao-Yuan Wu, Li Fei-Fei, Ben Mildenhall, Georgia Gkioxari, Justin Johnson, Gowthami Somepalli

LoGo: Local-Global Rewards for Consistent Long-Horizon Video Generation

Read the original on arXiv AI →

LoGo introduces a hybrid reward system combining global and spatially localized rewards to improve 3D consistency in camera-controlled video generation. The local reward offers fine-grained credit assignment, reducing object shifts and artifacts, while the global reward maintains camera following and overall video quality. Evaluations on DL3DV and the new TrajectoryBench benchmark demonstrate LoGo’s advantage over existing post-training techniques.

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arXiv AI
4d ago

GeoFix: Geometry Fixing for 4D Consistent Generation

arXiv:2610.14293v1 Announce Type: cross Abstract: Video diffusion models increasingly serve as priors for 4D generation, but the generated videos often lack geometric consistency. Recent approaches a...

By Yeobin Hong, Hyojun Go, Dohun Lee, Jeongjae Lee, Sunghwan Hong, Federico Tombari, Zhaochong An, Jong Chul Ye, Konrad Schindler, Dominik Narnhofer
arXiv Computer Vision
Oct 9

WorldAlign: Decoupled 4D Reward for World-Consistent Video Generation

WorldAlign introduces a decoupled 4D reward framework for improving world consistency in generated videos. It separates static regions from dynamic subjects, aligning each with a suitable world prior—geometric priors for static geometry and a vision‑language model for dynamic subjects—using masked reprojection and a VLM‑as‑a‑judge reward. The method enhances both static and dynamic consistency in pretrained image‑to‑video generators without relying on human preference data.

By Jing He, Kaixin Ding, Xingye Tian, Guibao Shen, Wenhang Ge, Xin Tao, Pengfei Wan, Ying-Cong Chen
Hugging Face Trending Papers
Sep 28

DynaTokens: Teaching Dynamics to Camera-Controlled Video Models at Test Time

DynaTokens introduces lightweight, scene‑specific tokens that enable camera‑controlled video models to learn and generate dynamic scene motion while keeping the base model frozen. By leveraging cross‑attention, the tokens are trained from a few example trajectories, allowing the model to handle both camera‑induced motion and localized object dynamics. Experiments on VBench2 and WorldScore show that DynaTokens outperforms LoRA, block finetuning, and other trainable‑layer baselines in balancing dynamics and camera control.