arXiv:2606. 29400v1 Announce Type: cross Abstract: In computer graphics, visual content is continuously warped, zoomed and resampled.
By Giulio Federico, Giuseppe Amato, Claudio Gennaro, Fabio Carrara, Marco Di Benedetto
arXiv:2601.17723v3 Announce Type: replace
Abstract: Implicit neural representation (INR) has become the standard approach for arbitrary-scale image super-resolution (ASSR). However, no systematic emp...
By Tayyab Nasir, Daochang Liu, Ajmal Mian
arXiv:2608.30782v1 Announce Type: new
Abstract: Real-world image super-resolution (Real-ISR) aims to preserve structures supported by the degraded observation while reconstructing perceptually realis...
By Bingtian Qiao, Yue Shi, Yong Guo, Wenjun Zhang, Jiezhang Cao
arXiv:2508.15774v2 Announce Type: replace
Abstract: Visual diffusion models achieve remarkable progress, yet they are typically trained at limited resolutions due to the lack of high-resolution data...
By Gordon Chen, Haonan Qiu, Ning Yu, Ziqi Huang, Paul Debevec, Ziwei Liu
arXiv:2608.23549v1 Announce Type: new
Abstract: Rendering views using 3D scene representations such as Gaussian Splatting (3DGS), Neural Radiance Fields (NeRF), meshes, or even point clouds produces...
By Khiem Vuong, Deva Ramanan, Srinivasa Narasimhan
arXiv:2607. 15711v1 Announce Type: cross Abstract: Diffusion-based methods have achieved impressive performance in real-world image super-resolution (Real-ISR) by leveraging large pre-trained stable diffusion (SD) models as powerful generative priors.
By Xue Wu, Kang Zhao, Kafeng Wang, Jianfei Chen, Jingwei Xin, Nannan Wang, Xinbo Gao