arXiv:2607. 02291v1 Announce Type: new Abstract: Conventional reinforcement learning strategies for visual generation typically employ sample-wise reward functions, yet this practice frequently results in reward hacking that degrades image diversity and introduces visual anomalies.
By Ruihang Li, Mengde Xu, Shuyang Gu, Leigang Qu, Fuli Feng, Han Hu, Wenjie Wang
arXiv:2601. 14430v2 Announce Type: replace-cross Abstract: Controlling generative models is computationally expensive.
By Peter Potaptchik, Adhi Saravanan, Abbas Mammadov, Alvaro Prat, Michael S. Albergo, Yee Whye Teh
arXiv:2604. 27147v3 Announce Type: replace-cross Abstract: In generative modeling, we often wish to produce samples that maximize a user-specified reward such as aesthetic quality or alignment with human preferences, a problem known as \textit{guidance}.
By Jerry Y. Huang, Justin Lin, Sheel Shah, Kartik Nair, Nicholas M. Boffi
arXiv:2603. 14504v2 Announce Type: replace-cross Abstract: Optimizing the noise samples of diffusion and flow models is an increasingly popular approach to align these models to target rewards at inference time.
By Niklas Schweiger, Daniel Cremers, Karnik Ram
arXiv:2607. 24983v1 Announce Type: cross Abstract: Generative models are increasingly adopted in distributionally robust optimization (DRO), but existing approaches trade off model compatibility and adversarial structure: methods that accept arbitrary samplers do not restrict worst-case laws to a generator family, while generator-parameterized adversaries rely on model-specific access such as likelihoods, scores, or training data.
By Ziwei Zhang, Jonathan Yu-Meng Li, Zhihao Jin
arXiv:2607. 23408v1 Announce Type: new Abstract: Expensive black-box optimization is ubiquitous in science and engineering, where function evaluations are costly and the evaluation budget is limited.
By Jintao He, Huixiang Zhen, Wenyin Gong