Hugging Face Trending Papers
Jul 9

Do Egocentric Video-Language Models Capture Both Hand- and Object-Centric Cues?

Hand-object interaction (HOI) recognition requires capturing both hand manipulations and object transformations. However, existing video-language models often fall into shortcuts by relying on spurious correlations among hands, objects, or environmental context, rather than reasoning from the appearance and dynamics of hands and objects themselves.

arXiv Computer Vision
Oct 22

UniRAP: Towards Unified Part-level Physical Affordance Reasoning and Actionable Perception

UniRAP is a unified model that infers part-level physical affordances and translates language instructions into actionable geometric representations. It treats the task as a conditional multimodal generation problem, integrating visual inputs, textual instructions, and optional prompts into a shared spatiotemporal representation via a unified interface token mechanism. The model employs a Unified Affordance Decoder to jointly perform object detection, part-level affordance segmentation, and 4‑DoF interaction pose estimation, and uses a curriculum-based transfer training strategy to improve data efficiency with limited textual annotations.

By Linfei Li, Ruining Hu, Lin Zhang, Zhong Wang, Fengyi Zhang, Ying Shen, Binqiang Wang, Xin Zhang
arXiv Computer Vision
Oct 21

Decoupling Action from Egocentric Observation for World Simulation

arXiv:2610.27946v1 Announce Type: new Abstract: Egocentric action transfer aims to decouple the semantic action from egocentric observations and reproduce them in new visual contexts, enabling scalab...

By Yue Ma, Pengjie Song, Xinyu Wang, Yi He, Zeqian Long, Fangneng Zhan, Kaichen Zhou, Hongyu Liu, Hongfa Wang, Peihao Li, Haoyang Huang, Nan Duan, Qifeng Chen
arXiv Computer Vision
Oct 12

ForeAct3D: Policy-Grounded Future World Modeling for VLA Policies

ForeAct3D is a framework that grounds future world modeling in Vision‑Language‑Action policies by decoding depth, semantic segmentation, and camera pose from policy representations into current and future 3D scene states. The future queries are conditioned on the policy‑generated action chunk, and a physical‑consistency closure enforces background staticity, instance‑level rigidity, and wrist‑camera pose alignment with end‑effector kinematics. This approach eliminates the need for future prediction at inference and achieves high success rates on LIBERO and CALVIN, outperforming the base policy across all suites.

By Zhe Tao, Feiran Wang, Gaowen Liu, Ramana Rao Kompella, Yan Yan