arXiv:2606. 29786v2 Announce Type: replace Abstract: 3D scene graphs (3DSGs) provide a compact and structured abstraction of 3D environments.
By Yirum Kim, Ue-Hwan Kim
Driven by the availability of large-scale datasets, Human Pose Estimation (HPE) plays a critical role in numerous downstream tasks. However, mainstream benchmarks exhibit severe representation bias, predominantly featuring able-bodied individuals.
arXiv:2608.20699v1 Announce Type: new
Abstract: Animating articulated 3D meshes via text requires satisfying strict kinematic constraints, modeling causal interactions between parts, and achieving in...
By Chunyu Zou, Peng Dai, Yi-Hua Huang, Ze Yuan, Jingwei Huang, Yeming Yao, Xiaojuan Qi
The key challenge in articulated 3D object generation from a single image is accurately predicting the underlying kinematic structure. Existing methods either infer kinematic parameters directly from a static image that lacks dynamic part-level kinematic relationships, or estimate parameters from visual dynamics generated from a single image, which is prone to accumulated errors of two steps.
arXiv:2606. 27412v1 Announce Type: cross Abstract: 3D Scene Graph Generation (3DSGG) represents 3D scenes as structured object-relation-object graphs, providing a compact relational abstraction for spatial understanding.
By Jingjun Sun, Chaowei Wang, Zhirui Liu, Jiaxu Tian, Ming Yang, Yaoxing Wang, Shan Gao
arXiv:2602. 08058v3 Announce Type: replace-cross Abstract: In the presence of occlusions and measurement noise, geometrically accurate scene reconstructions -- which fit the sensor data -- can still be physically incorrect.
By Xihang Yu, Rajat Talak, Lorenzo Shaikewitz, Luca Carlone