ECHO-G: Embodied Co-speech Humanoid mOtion Generation
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ECHO-G is a framework for generating full‑body co‑speech motion for humanoid robots, jointly conditioned on speech audio and timed transcripts. Its Speech‑Grounded Diffusion Transformer (SGDiT) fuses frame‑aligned acoustic features with token‑level linguistic context, preserving distinct granularities while modeling one‑to‑many utterance‑motion relationships directly in robot space. The authors introduce a BEAT2‑derived audio‑text‑robot dataset, a benchmark for co‑speech characteristics, robot‑motion quality, and runtime efficiency, and demonstrate that direct robot‑space generation outperforms human‑motion generation and retargeting pipelines, with joint audio‑text conditioning yielding superior results in both quantitative evaluation and a video‑rating study. "whyItMatters":"The study provides a new dataset, benchmark, and a demonstrably effective method for generating realistic co‑speech motion directly in robot space, advancing practical humanoid robot interaction."
arXiv:2606. 19935v1 Announce Type: new Abstract: Humanoid robots require co-speech motions that are not only expressive and speech-aligned, but also physically executable under embodiment constraints.
arXiv:2608.28693v1 Announce Type: cross Abstract: Enabling humanoid robots to respond to human speech with synchronized and semantically meaningful gestures is fundamental to natural human-robot inte...
arXiv:2607. 14182v1 Announce Type: cross Abstract: Recent advances in humanoid robotics and reinforcement learning have enabled the acquisition of highly expressive whole-body motion policies.
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GestAdapt is a framework that generates co‑speech gestures conditioned on a specified wrist workspace, allowing humanoid robots to adapt their motions to environmental constraints such as walls. The system learns from six co‑speech corpora using a shared motion representation and can be retargeted to different robot embodiments. Experiments show that GestAdapt’s motions stay close to real‑motion distributions, achieve higher quality scores than a no‑workspace baseline, and outperform other methods in real‑robot evaluations on the Reachy2 humanoid.