The paper introduces Network Feasibility Geometry Reinforcement Learning (NFG‑RL), a method that enforces multi‑layer network constraints—such as interference, power‑rate coupling, flow conservation, service chains, capacity, latency, and reliability—by transporting a proto‑policy through a differentiable feasibility map. By compiling heterogeneous constraints into typed residual blocks and using a variational transport operator, NFG‑RL ensures almost‑sure feasible execution and shapes exploration and gradients to respect active constraints. Experiments on two wireless‑edge surrogate environments show that NFG‑RL boosts feasible utility by 37.5–41.5 %, cuts raw‑action violations by 48.5–60.8 %, and reduces P99 delay by 57.0–75.5 % compared to leading baselines.
By Zuyuan Zhang, Zeyu Fang, Mahdi Imani, Nathaniel D. Bastian, Tian Lan
arXiv:2609.24489v1 Announce Type: new
Abstract: Offline reinforcement learning (RL) typically trains a critic by minimizing a regression loss against bootstrapped value targets stabilized by target n...
By Hyukjun Yang, Jongchan Park, Narim Jeong, Donghwan Lee
The paper presents a convergence framework for deep $V$‑learning over a finite horizon $H$, deriving explicit bounds on policy loss by decomposing the Bellman update error into six residuals. It shows how $L^s$ concentrability controls expected $L^1$ loss, quantifies the impact of shared sampling across horizon levels, and provides optimal and near‑optimal sample allocations for statistical error rates. The work also establishes sharp action‑gap bounds under a margin condition, transfers optimal‑gap results to frozen‑iterate gaps, and offers consistency guarantees for generative‑reset approximate‑ERM procedures with exact action scores.
By Yury Kolomeytsev
arXiv:2606. 01520v1 Announce Type: new Abstract: A single action-conditioned latent predictive architecture can in principle be trained on the structured state of a driving scene, a robot workspace, or a financial order book.
By Shayan Shokri
arXiv:2606. 29980v1 Announce Type: new Abstract: Zero-shot Transfer in Reinforcement Learning (RL) aims to train an agent that can generate optimal policies for any reward function, without additional learning at transfer time, while training only on reward-free trajectories.
By Louis Bagot (SyCoSMA), Mathieu Lefort (LIRIS, SyCoSMA, IRISA, MALT, UR), La\"etitia Matignon (SyCoSMA)
arXiv:2607. 08925v1 Announce Type: new Abstract: Training reinforcement-learning agents directly on physical robots makes every fall costly, since a fall can damage the platform and cannot be undone like a simulator reset; the goal is therefore to minimize falls during training rather than trade them off against return, as constrained Markov decision process (MDP) formulations do.
By Elham Daneshmand, Majid Khadiv, Glen Berseth, Hsiu-Chin Lin