CoVisco: Codec-Native Vision Encoder with Native Token Compression for Unified Image-Video Understanding
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arXiv:2607. 25527v1 Announce Type: cross Abstract: Unifying visual understanding and generation in one model holds immense promise, but remains challenging and expensive due to heavy compute and data demands and conflicts between the visual features needed for these two capabilities.
arXiv:2606. 02569v1 Announce Type: cross Abstract: Video is temporally redundant: adjacent frames usually share most objects, background, and layout.
arXiv:2512. 08240v2 Announce Type: replace-cross Abstract: Vision-language models (VLMs) rely on hundreds of visual tokens, leading to high computational and memory costs.
PACE introduces a training‑free Condense‑and‑Extract framework that speeds up Vision‑Language Model inference by first adaptively downsampling visual inputs before encoding and then selectively retaining essential tokens during decoding. The Adaptive Pixel Compressor (APC) reduces encoder workload while preserving global context, and the Dynamic Dual‑Attention Extractor (DDAE) keeps task‑critical details by fusing visual and language signals. Applied to Qwen2.5‑VL‑7B, PACE maintains 93.8% of performance using only 10% of visual tokens, achieving a 3.1× speedup in time to first token.
arXiv:2609.16722v1 Announce Type: new Abstract: Scaling Multimodal Large Language Models (MLLMs) to long-form video understanding is bottlenecked by the explosion of visual tokens, which saturates co...
The paper introduces Visual Token Coding (VTC), a token compression method for video multimodal large language models that mimics classical video coding by predicting I/P frames and measuring residuals to reduce token redundancy. VTC is extended with dynamic features—Dynamic Resolution Input, Dynamic Token Allocation, and Spatial Coverage Top‑K—forming VTC_Dy, which can be applied to existing MLLMs without additional tuning. Experiments on three MLLMs and multiple video benchmarks show that VTC_Dy retains over 100% of average performance with a 50% token budget and 97.8% with a 25% budget, while the code is publicly available.