arXiv AI By Dzmitry Malyshau

Cortex: Compact Behavior Cloning for Quake with Frozen Visual Features

Read the original on arXiv AI →

arXiv:2607. 22739v1 Announce Type: cross Abstract: We study how far a deliberately simple behavioral-cloning policy can progress in a visually rich first-person game before adding reinforcement learning or explicit memory.

Summary generated by The Flow from the publisher's feed. The full article lives at arXiv AI.

arXiv AI
Aug 5

ValueFormer: A Causal Transformer Value Function with Stage-Aware Labels for Semi-Autonomous Vision-Language-Action Policies

arXiv:2608. 02958v1 Announce Type: cross Abstract: Vision-Language-Action (VLA) policies trained by behavior cloning fail silently: from the action stream alone, a collapsing rollout looks much like one making clean progress, because imitation supplies no notion of progress.

By Inkyu Sa, Konstantin Stulov, Rajat Bhageria
arXiv AI
Jun 2

STaR-KV: Spatio-Temporal Adaptive Re-weighting for KV Cache Compression in GUI Vision-Language Models

arXiv:2606. 01790v1 Announce Type: cross Abstract: Vision-language-model-based graphical user interface (GUI) agents have shown broad automation capabilities, yet deployment is bottlenecked by a key-value (KV) cache that grows linearly with interaction steps.

By Yuhang Han, Wenzheng Yang, Yujie Chen, Xiangqi Jin, Yaojie Zhang, Siteng Huang, Linfeng Zhang
arXiv Machine Learning
Jul 17

Augmentations for Robust and Efficient Imitation Learning in Streamed Video Games

arXiv:2607. 14200v1 Announce Type: new Abstract: Imitation learning is an appealing way to scale game-playing agents to complex 3D environments by training policies to map visual observations to actions from human demonstrations.

By Somjit Nath, Abdelhak Lemkhenter, Pallavi Choudhury, Chris Lovett, Katja Hofmann, Sergio Valcarcel Macua, Lukas Sch\"afer