CoaG: Cylinders on a Grid for Coarse 3D Layout Control in Video Generation
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The paper introduces CoaG, a method that allows users to control the placement and movement of people and the camera in generated videos using minimal geometric input—a ground plane grid and one cylinder per person. By drawing a grid, positioning cylinders, and animating them over 81 frames, the model produces photorealistic videos that respect the specified layout and motion, while appearance is guided by a text prompt and a background image. To train the system, the authors automatically generate 2,000 caption–video pairs, extract geometry via tracking and reconstruction, and fine‑tune a LoRA on a text‑to‑video model to follow user‑drawn layouts and camera paths.
CoaG introduces a minimal geometric interface— a ground plane grid and a single cylinder per person—to control the placement and movement of people and the camera in generated videos. Users draw the grid, position cylinders, and animate them over 81 frames; the model then renders a photorealistic video that follows these layouts and camera paths, with appearance guided by a text prompt and a background image. To train the system, the authors automatically generate 2,000 captioned clips, reconstruct geometry from each clip, and fine‑tune a LoRA on Wan2.2‑Fun‑Control, enabling the model to respect user‑drawn layouts and camera motions on unseen clips.
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