CIVA: Critic-Induced Value-Subspace Attacks on Visual World-Model Agents
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arXiv:2606. 16605v1 Announce Type: new Abstract: World models are widely used in robotic and agentic engineering control systems due to their ability to learn latent dynamics for planning and decision-making.
SEBA is a sample‑efficient framework for black‑box adversarial attacks on visual reinforcement learning agents. It combines a shadow Q model, a generative adversarial network for imperceptible perturbations, and a world model to simulate dynamics, reducing real‑world queries. Experiments on MuJoCo and Atari show SEBA significantly lowers cumulative rewards while preserving visual fidelity and requiring far fewer environment interactions than previous methods.
arXiv:2607. 11063v1 Announce Type: new Abstract: Despite progress in Embodied AI, Vision-and-Language Navigation systems remain vulnerable to adversarial visual disturbances.
arXiv:2606. 10371v1 Announce Type: cross Abstract: Diffusion-based action generation has become a foundational component of embodied AI, but its reliance on visual conditioning leaves deployed visuomotor policies vulnerable to adversarial manipulation.
arXiv:2605.23220v2 Announce Type: replace Abstract: Despite the growing use of world models as decision-making agents, their adversarial robustness remains underexplored due to the lack of dedicated...
TrojanWorld is a backdoor framework that targets world-model agents by steering their internal imagination toward attacker-specified actions when a physical trigger is present. The attack uses Decision-Reflective Induction, Clean Behavior Anchoring, and Causal Propagation to maintain stealth, persistence, and high performance. Experiments on TD-MPC2, DreamerV3, and R2-Dreamer across several benchmarks show that the attack can induce target actions with minimal performance loss and can keep agents on a malicious trajectory even after the trigger is removed.