arXiv:2607. 03819v3 Announce Type: replace-cross Abstract: Challenges remain in ego-centric 3D scene generation due to limited view overlap and the dominant influence of individual perspectives on scene interpretation.
By Zhenyu Sun, Xiaohan Zhang, Qi Liu, Huan Wang
Challenges remain in ego-centric 3D scene generation due to limited view overlap and the dominant influence of individual perspectives on scene interpretation. These factors hinder the creation of viewpoint-consistent and semantically aligned visual content, as well as the construction of accurate geometric structures.
Geometric foundation models, such as the Visual Geometry Grounded Transformer (VGGT), provide strong 3D priors from unposed images. However, such models operate purely in a feed-forward, deterministic regime, \ie~they cannot generate plausible geometry beyond what the input views directly support.
arXiv:2606. 24206v1 Announce Type: cross Abstract: Recent breakthroughs in 3D generation have advanced notably with the development of text-to-image diffusion model.
By Chang Liu, Mingwen Shao, Xiang Lv, Xinyuan Chen, Lingzhuang Meng, Qiao Zhang, Zhengyi Gong, Jinghao Hu
arXiv:2607. 12433v1 Announce Type: cross Abstract: Diffusion models have recently become the dominant paradigm for monocular depth estimation (MDE).
By Zijie Wang, Wei Zhang, Weiming Zhang, Xiao Tan, Weikai Chen, Xiaoxu Li, Guanbin Li
Geometry is invariant to viewpoint, which makes any collection of images a redundant encoding of a single 3D state. Existing feed-forward reconstruction models fail to exploit this: per-view methods emit overlapping, unaligned pointmaps that grow linearly with input count, while global-latent methods commit to a fixed, low-resolution output.